Emote
Server-side emote platform for Minecraft
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Список изменений
Emote is currently in beta. Versions 0.6 and earlier use a completely different format and are not compatible with the current version.
Mod
Changes
- Improved player skin preparation feedback with progress and failure states.
- Added automatic retries when MineSkin requests are rate-limited.
- Changed
/emote listto an administrator-only command. - Limited the number of loaded emotes to 512 per server.
Bug Fixes
- Fixed the camera perspective not being restored when playback state was cleared.
- Fixed tick 0 events being duplicated or skipped when starting or looping an animation.
- Fixed MineSkin skin generation tasks being duplicated or skipped.
- Fixed cancelled or completed skin generation tasks being executed again.
Web Converter
New Format Support
- Added support for importing BD Engine datapack ZIP files.
- Added support for importing GeckoLib Blockbench
.bbmodelprojects.
Import Improvements
- Fixed Animated Java project files and animations not being parsed correctly.
- Improved conversion of Animated Java position, rotation, and scale channels.
- Added proper handling for Animated Java Molang expressions, easing, and interpolation baking.
- Added support for converting multiple animations and display data changes from BD Engine datapacks.
- Added support for converting BD Engine sound tracks into timeline events.
- BD Engine projects with multiple animation entries now convert the stored timeline and show a warning instead of failing.
- GeckoLib bones, cubes, embedded textures, and animations can now be converted into an emote and its resource pack.
Preview and Skin Assignment
- Clicking a selected model again now clears the selection.
- Added range selection by holding Ctrl and dragging in the preview.
- Improved skin-part previewing by allowing models to be viewed in their default pose.
Export
- Generated models and textures are now exported as an installable resource pack ZIP.
- Resource packs now include generated
pack.mcmetametadata for the selected Minecraft version. - Emote JSON and resource packs are exported for the selected animation.
- Multiple animations can be exported as separate Emote JSON files.
Safety and Validation
- Added a warning when an imported project contains executable commands.
- Empty descriptions and events without commands are now accepted.
- Added validation to ensure generated resources match the selected Minecraft version.
Interface
- Added supported file formats and extensions to the import screen.
- Redesigned the import, skin assignment, and export workflow for clearer navigation.
Файлы
emote-0.8.0+26.2.jar(287.65 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.8.0+26.2
Загрузчики
Fabric
Версии игры
26.2
Загрузок
84
Дата публикации
17.07.2026