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Моды/Emote

Emote

Server-side emotes using display entities

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Все версииEmote 0.6.0

Emote 0.6.0

Beta14.07.2026

Список изменений

Emote 0.6.0

Highlights

  • Added a web converter for turning BD Engine projects into Emote datapacks.

    • Import projects directly in the browser and edit emote metadata.
    • Preview the model and manually assign head, body, arm, and leg parts.
    • The previous Python converter has been replaced by the web converter.
  • Redesigned the emote datapack format.

    • Emote metadata is now stored in data/<namespace>/emote.json instead of a root-level emote-datapack.json.
    • A single datapack can now contain multiple emotes.
    • Example emote datapacks have been updated to the new format.
  • Redesigned emote permission configuration.

    • packs.json now controls disabled emotes and permission-based emote access.
    • * can be used to grant access to every enabled emote.
    • The old emote_permission setting has been removed.

New Commands

  • /emote list — Lists all registered emotes.
  • /emote stop-all — Stops every active or pending emote.
  • /emote enable <namespace> — Enables an emote and reloads the emote list.
  • /emote disable <namespace> — Disables an emote and stops all active instances of it.

Playback Improvements

  • Improved restoration of player state when an emote ends or is interrupted.
  • Added equipment visibility handling during emote playback.
  • Added support for stopping all emotes or all instances of a specific namespace.
  • Added ordered skin-part markers for emotes made from multiple model pieces.
  • Improved player skin-part detection and texture application.

Configuration and Stability

  • Added schema_version to config.json.
  • Invalid configuration files now leave the currently loaded configuration unchanged.
  • Improved validation for invalid metadata, missing functions, duplicate namespaces, and duplicate command names.
  • Enabling or disabling an emote through commands now automatically updates packs.json.
  • Standardized indentation and line endings across the project.

Important

Emote datapacks and packs.json use a new format in version 0.6.0. Datapacks and configuration files created for older versions must be converted or updated using the new web converter and documentation.

Файлы

emote-0.6.0.jar(207.49 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.6.0

Загрузчики

Fabric

Версии игры

26.2

Загрузок

2

Дата публикации

14.07.2026

Загрузил

ID версии

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