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Моды/Eminus
Eminus

Eminus

LOD terrain beyond your render distance, built from the chunks you have explored. OpenGL and Vulkan.

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Все версии→0.8.7+mc1.21.1

0.8.7+mc1.21.1

Beta21.10.2026

Список изменений

Changed

  • Lowest stored level is replaced by LOD Quality presets.
  • Reworked the settings screens.
  • After a teleport, a respawn or on joining a world, LOD appears at its full detail straight away and fills in outward from you.

Fixed

  • With Shader Pack LOD on Distant Horizons, water at the edge of the render distance matches the water around it.
  • With Smooth Lighting on, the nearest part of LOD darkens block corners and the inside of tree canopies as the game does.
  • Vines, leaves and water under an overhang in LOD look the way they do up close.
  • With a high Detail Distance on a large window, LOD fills in without freezing and stops rebuilding once done.
  • Looking through a spyglass shows coarser LOD straight away and sharpens it outward from the crosshair, and lowering it leaves no holes along the horizon.
  • At a short LOD Distance, LOD right past the loaded chunks is solid.
  • LOD loads without holes, floating terrain or blinking, even while you fly fast.
  • On Fabric, a world can be deleted right after leaving it.

Файлы

eminus-0.8.7+mc1.21.1.jar(13.21 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.8.7+mc1.21.1

Загрузчики

Fabric
NeoForge

Версии игры

1.21.1

Загрузок

1

Дата публикации

21.10.2026

Загрузил

ID версии

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