
EmakiForge
Recipe-driven forging with quality tiers, material effects, and in-game editor
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Список изменений
EmakiForge Changelog
[2.2.0] - 2026-04-09
Added
Recipe files now own blueprints, materials, and target items together
recipes/*.ymlcan now definetarget_item,blueprint_requirements,materials, andoptional_material_limitdirectly, so the release no longer depends on separate defaultblueprints/andmaterials/directories.- Inline recipe materials can now declare capacity cost, stat contributions, name / lore actions, and capacity bonus directly, and the sample
flame_sword.ymlhas been fully migrated to the new schema.
Improved
Forge validation and GUI flow now follow the recipe model end to end
- Material validation now matches inputs directly against recipe-defined required and optional materials by item source, which keeps fixed materials, optional materials, capacity limits, and capacity bonus checks consistent.
- Default GUI wording, reload summaries, and command help now revolve around the "recipe" concept, so players and admins no longer need to reason about the old blueprint / material directory split.
- Forge continues to delegate all external item-source availability to
EmakiCoreLib, keeping only business-side matching, capacity calculation, and interaction feedback locally.
Fixed
- Legacy keys such as
required_materials,optional_materials,gui, and top-levelforge_capacityare now rejected during parsing so old configs cannot be half-loaded into an inconsistent state. - Optional-material validation now blocks items that do not belong to the current recipe earlier in the flow, reducing follow-up errors caused by wrong materials slipping through.
Upgrade Notes
- If you still use the old
blueprints/andmaterials/config structure, migrate it to the new inlinerecipes/*.ymlformat before upgrading. - Default data release and list/editor flows now work around the
recipesdirectory only, so do not rely on the removed default blueprint or material sample files. - This version should be paired with
EmakiCoreLib 2.3.0, and CoreLib startup logs should be treated as the source of truth for external item-source bridge readiness.
Known Issues
- The default template still does not show random-result previews. This limitation remains intentional to prevent reroll abuse.
Файлы
EmakiForge-2.2.0.jar(240.64 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.2.0
Загрузчики
PaperPurpur
Версии игры
1.21–1.21.11
Загрузок
1
Дата публикации
2 дн. назад
