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EmakiForge

EmakiForge

Recipe-driven forging with quality tiers, material effects, and in-game editor

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Все версииEmakiForge 2.2.0

EmakiForge 2.2.0

Release2 дн. назад

Список изменений

EmakiForge Changelog

[2.2.0] - 2026-04-09

Added

Recipe files now own blueprints, materials, and target items together

  • recipes/*.yml can now define target_item, blueprint_requirements, materials, and optional_material_limit directly, so the release no longer depends on separate default blueprints/ and materials/ directories.
  • Inline recipe materials can now declare capacity cost, stat contributions, name / lore actions, and capacity bonus directly, and the sample flame_sword.yml has been fully migrated to the new schema.

Improved

Forge validation and GUI flow now follow the recipe model end to end

  • Material validation now matches inputs directly against recipe-defined required and optional materials by item source, which keeps fixed materials, optional materials, capacity limits, and capacity bonus checks consistent.
  • Default GUI wording, reload summaries, and command help now revolve around the "recipe" concept, so players and admins no longer need to reason about the old blueprint / material directory split.
  • Forge continues to delegate all external item-source availability to EmakiCoreLib, keeping only business-side matching, capacity calculation, and interaction feedback locally.

Fixed

  • Legacy keys such as required_materials, optional_materials, gui, and top-level forge_capacity are now rejected during parsing so old configs cannot be half-loaded into an inconsistent state.
  • Optional-material validation now blocks items that do not belong to the current recipe earlier in the flow, reducing follow-up errors caused by wrong materials slipping through.

Upgrade Notes

  • If you still use the old blueprints/ and materials/ config structure, migrate it to the new inline recipes/*.yml format before upgrading.
  • Default data release and list/editor flows now work around the recipes directory only, so do not rely on the removed default blueprint or material sample files.
  • This version should be paired with EmakiCoreLib 2.3.0, and CoreLib startup logs should be treated as the source of truth for external item-source bridge readiness.

Known Issues

  • The default template still does not show random-result previews. This limitation remains intentional to prevent reroll abuse.

Файлы

EmakiForge-2.2.0.jar(240.64 KiB)
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Канал релиза

Release

Номер версии

2.2.0

Загрузчики

Paper
Purpur

Версии игры

1.21–1.21.11

Загрузок

1

Дата публикации

2 дн. назад

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