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Моды/Elemental Attack Damage Compat For Iron's Spells and Spellbooks
Elemental Attack Damage Compat For Iron's Spells and Spellbooks

Elemental Attack Damage Compat For Iron's Spells and Spellbooks

A simple mod that adds an attack attribute for weapons for each of Iron's Spells and Spellbooks' elements, and keeps default weapon attributes from being overwritten when adding a new attribute (can be disabled for flexibility). My first completed mod.

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Все версииE.A.D.C.F.I.S.S. v1.1.0

E.A.D.C.F.I.S.S. v1.1.0

Release02.09.2025

Список изменений

Minor version 1.1.0

  1. The attributes for elemental attacks ('elementalattackdamagecompat:{element}_attack_damage.') has been reworked so that it no longer applies to spells. It will only work for melee and ranged weapons now. There is now a separate attribute for spells, which also adds 'base' damage to each spell per projectile. The id pattern for these attributes is 'elementalattackdamagecompat:{element}_spell_damage.' Resistances for a spell's spell school and added spell damage should work as expected. Attribute names have been changed to show whether they apply to attacks or spells.

  2. Bow attacks should now take the arrow's projectile speed into account. Whereas before, you will still deal a constant amount of damage when the bow is fully charged or not. This only affects bows. Gun behavior is not affected.

  3. Iron's Spells and Spellbooks is now required as a dependency.

Thank you, Senpais!

Файлы

elementalattackdamagecompat-1.1.0.jar(115.96 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

495

Дата публикации

02.09.2025

Загрузил

ID версии

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