
Elemental Attack Damage Compat For Iron's Spells and Spellbooks
A simple mod that adds an attack attribute for weapons for each of Iron's Spells and Spellbooks' elements, and keeps default weapon attributes from being overwritten when adding a new attribute (can be disabled for flexibility). My first completed mod.
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Список изменений
Patch 1.2.2
Added support for custom schools by request:
- Sound from Alshanex's Familiars mod
- Geo from GameTechBC's Geomancy Plus mod
- Aqua from TravelOptics mod
- Technomancy from Cataclysm Spellbooks mod
- and Abyssal (also from Cataclysm Spellbooks mod)
Added two more customizable groups of schools (before: 3, now: 5), and you can apply increases/decreases and more/less modifiers to these attributes to modify damage of schools within those groups:
- attribute ids: "elementalattackdamagecompat:type_4_damage_multiplier", "elementalattackdamagecompat:type_5_damage_multiplier".
- to change display names of these attributes, go to your lang/en_us.json file and set values of "multipliers.type_4_damage", "multipliers.type_5_damage" to something else.
Файлы
elementalattackdamagecompat-1.2.2-1.20.1.jar(133.75 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.2-1.20.1
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
67
Дата публикации
01.01.2026
