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Моды/Electro's PowerCraft
Electro's PowerCraft

Electro's PowerCraft

Survival Addon/ Partial Realistic and Element Survival Mod

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Все версииElectro's PowerCraft (1.20.1) 1.4.11.7.5080/1.4.11.8 - Snapshot

Electro's PowerCraft (1.20.1) 1.4.11.7.5080/1.4.11.8 - Snapshot

Alpha24.06.2026

Список изменений

Mod Version: 1.4.11.7.5080

Mod Update of 1.4.11 (The Realistic Update)

(Alpha Version of 1.5) - 1.4.11.8 - Snapshot

Electro's PowerCraft

Minecraft Version: 1.20.1

❗ REQUIRED MODS:

GeckoLib - 1.20.1

⭐ RECOMMENDED MODS:

JEI - 1.20.1

⚠️ WARNING: This is an unstable Mod Version! When updating this mod, it may corrupt or sometimes even the existing world that contains a lot of mods or CPU and RAM-consuming mods. Then the next time you load up that world, it may not load up correctly, and most likely, you'll either be stuck on the loading screen or you'll experience server issues. Update this mod at your own risk. If this issue is unfixable, feel free to downgrade back to 1.4.11.7.1890 or 1.4.11.7.1620, as this update is mostly modifications.

⚠️ WARNING: This mod has shifted its Mod ID, so if you guys run at 1.4.10 or below. All items and blocks containing the old ID WILL be deleted if updated! Update this Mod at your own risk!

ℹ️ NOTICE: For those who are running this mod version on 1.4.11.2 or below right now. In 1.4.11.4, the Starter Pack Variables are modified, so you'll be given starter items again, replacing your items in those slots. Update this mod with caution. However, if this gamerule is disabled in your world, you should be fine.

OLD ID: electros_mod

NEW ID: electros_powercraft

📄 Changelog:

🛠️ Major Bug Fixes:

  • Major Bug Fixed: Freezing Status Effect Attributer

🔧 Bug Fixes:

  • Bug Fixed: Powered Electric Soldier PSCT (Powered Sword Countdown Timer)
  • Bug Fixed: Powered Electric Soldier Health Condition for charge attacks

🌟 New Features:

  • New Medical Item
  • Placeable Books for Electro's Guide, Melee & SB/Special Books
  • New Plants & Brewables
  • New Confusion Effect Potions
  • Knife Abilities & Texture
  • Modified Cotton Texture
  • Elemental Army Class & Behavior Changes
  • Adjusted Fall Penalties (Now Easier)

💎 Items:

  • Added First Aid Kit

⚗️ Potions:

  • Added Potion of Confusion
  • Added Potion of Prolonged Confusion
  • Added Potion of Compulsive Confusion
  • Added Charged Potion of Confusion
  • Added Charged Potion of Prolonged Confusion

📗 Recipes:

  • Added Potion of Confusion Recipe
  • Added Potion of Prolonged Confusion Recipe
  • Added Potion of Compulsive Confusion Recipe
  • Added Charged Potion of Confusion Recipe
  • Added Charged Potion of Prolonged Confusion Recipe

🌿 Plants:

  • Added Twisted Mushroom Plant
  • Added Charged Twisted Mushroom Plant

💥 Effects:

  • Added Confusion Effect

💫 Particles:

  • Added Particle - Blood Drop
  • Added Particle - Confused (Question Mark)
  • Added Particle - Gentle Spore Drift (Small)
  • Added Particle - Gentle Spore Drift (Medium)

⌨️ Keybinds:

  • Added Keybind (Movement - Forward)
  • Added Keybind (Movement - Backward)
  • Added Keybind (Movement - Left)
  • Added Keybind (Movement - Right)

⚙️ Modified:

  • Modified Medical Villager Trades - Added First Aid Kit
  • Modified Medical Villager Trades - Edited Herbal Antibiotics Quantity (3 -> 5)
  • Modified Medical Villager Trades - Edited Antibiotics Quantity (10 -> 7)
  • Modified First Aid Kit - Switch Item Animation (None -> Block)
  • Modified Freezing Status Effect - Applied
  • Modified Freezing Status Effect - Expires
  • Modified Ice Element Attacks - Remove Slowness Effect
  • Modified Freezing Status Effect - Expires (Removed FEGT Variable)
  • Modified Freezing Status Effect - Applied (Removed FEGT Variable)
  • Modified Freezing Status Effect - Expires (Added FMAW Variable)
  • Modified Herobrine - Level 30 Dies (Corrected Reinforcement Message from "Herobrine - Level: 45" -> "Herobrine - Level: 30")
  • Modified Element Tag - Bookshelf Books (Added Electro's Guide Book to Element Tag)
  • Modified Element Tag - Bookshelf Books (Added Electro's Melee Training Book to Element Tag)
  • Modified Element Tag - Bookshelf Books (Added Book of Inspiration to Element Tag)
  • Modified Element Tag - Bookshelf Books (Added Book of Restless to Element Tag)
  • Modified Element Tag - Bookshelf Books (Added Book of Physician to Element Tag)
  • Modified Element Tag - Bookshelf Books (Added Book of Hearty to Element Tag)
  • Modified Infected Spider Eye - When eaten (Added Hunger Effect)
  • Modified Knife (Replaced Texture)
  • Modified Knife Attacks Procedure - Added Advanced Chance Apply System
  • Modified Knife (Added Description)
  • Modified Knife Attacks Procedure - Added Bleed Resistance Detect
  • Modified Knife Attacks Procedure - Particles enabled
  • Modified Knife Attacks Procedure - Added Element Tags
  • Modified Knife Attacks Procedure - Added Mob Tallness Particle Spawn System
  • Modified Knife Attacks Procedure - Adjusted Blood Drop Particle Spawn Amount
  • Modified Knife Attacks Procedure - Adjusted BDSWT (Blood Drop Spawn Wait Timer)
  • Modified Knife Attacks Procedure - Adjusted Blood Drop Particle Spawn Amount
  • Modified Knife Attacks Procedure - Added Immunity for Cracker's Wither Storm Mobs
  • Modified Confusion Effect - Player Procedure (Added Advanced Inverted Movement Controls)
  • Modified Confusion Effect - Player Procedure (Added Random Main Head Swinging)
  • Modified Cotton Plant - Changed Plant Texture
  • Modified Charged Twisted Mushroom World Generation Feature - Fixed Block Tag Name and set Heightmap to Motion Blocking (Worldgen)
  • Modified Twisted Mushroom - Enabled Forced Ticking
  • Modified Confusion Effect - Entity Procedure (Added Attacking Random Entities)
  • Modified Charged Twisted Mushroom - Changed Stew Duration from 10 -> 17 seconds
  • Modified Confusion Effect - Entity Procedure (Attack random entities nearby)
  • Modified Zombie Element Tag - Added Husk
  • Modified Zombie Element Tag - Added Drowned
  • Modified Undead Element Tag - Added Husk
  • Modified Undead Element Tag - Added Drowned
  • Modified Confusion Effect - Entity Procedure (Added Reactive shaking for Skeletons)
  • Modified Confusion Effect - Skeleton Entity Procedure (Added Advanced Health Scaling)
  • Modified Confusion Effect - Entity Procedure (Added Sideways wobbling for Skeleton)
  • Modified Confusion Effect - Entity Procedure (Added Backward/Forward wobbling for Skeletons)
  • Modified Confusion Effect - Entity Procedure (Added Panic Side-step Move for Skeletons)
  • Modified Confusion Effect - Entity Procedure (Added Panic Dash for Skeletons)
  • Modified Confusion Effect - Entity Procedure (Added Panic Side-step Move for Skeletons)
  • Modified Confusion Effect - Entity Procedure (Renamed ConfusionCooldown NBT Variable -> ConfusionTargetSwitchCooldown NBT Variable)
  • Modified Confusion Effect - Entity Procedure (Added Confusion - Level II - Entity Random Targeter System)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added NEW RET/Random Entity Targeter Section (Same Entity species) with advanced math formulas)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Modified NEW RET/Random Entity Targeter Section (Same Entity species) added check nearest same entity species)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Modified NEW RET/Random Entity Targeter Section (Same Entity species) with advanced math formulas - FIXED)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added Confusion Proximity Swings with advanced math formulas)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added NEW RET/Random Entity Targeter Section (Random Entities) with advanced math formulas)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added RETC/Random Entity Target Chance Local Variable to RET/Random Entity Target Selection System for RET 6-8)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added NEW RET/Random Entity Targeter Section (Random Entities) with advanced math formulas - FIXED)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added NEW RET/Random Entity Targeter Section (Attack itself))
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added Attack itself for Skeletons - 0.5 Damage Only)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added Attack itself for Creepers)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Modified Attack itself for Creepers - Added False Ignition, Short Panic Fuse Explosion, Ultra Rare Explosion)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Modified Attack itself for Creepers - Added Particle System for False Ignition, Short Panic Fuse Explosion, Ultra Rare Explosion)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Modified Attack itself - FIXED Logic)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Modified Attack itself for Creepers - Added Particle System for False Ignition, Short Panic Fuse Explosion, Ultra Rare Explosion - FIXED Particle Spawning)
  • Modified Zombified Creeper - Level: 5 Entity Tick (Added Explosion damage and effect inflict for all entities)
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level II - Entity Random Targeter System - Added NEW RET/Random Entity Targeter Section (Panic Wander/ No Target))
  • Modified Confusion Effect - Entity Procedure (Modified Confusion - Level I and II - Added Unnoticeable Effect Block to Final Check)
  • Modified Localization Keys for Confusion Damage Types
  • Modified Powered Electric Soldier Attack Back - Fixed PSCT Bug
  • Modified Freezing Effect - Active Tick (Added Prevent Sprinting)
  • Modified Freezing Effect - Applied (Added Prevent Sprinting)
  • Modified Ice Ranged Soldier - Level: 1 (Modified Ice Arrow Delay - Made it longer)
  • Modified Ice Ranged Soldier - Level: 2 (Modified Ice Arrow Delay - Made it longer)
  • Modified Powered Electric Soldier Attack Back - Adjusted PSCT System
  • Modified Electric Soldier - Level: 1 (Changed Class to Neutral Mob)
  • Modified Electric Soldier - Level: 1 (Added Advanced Spawning Conditions)
  • Modified Ice Soldier - Level: 1 (Changed Class to Neutral Mob)
  • Modified Ice Soldier - Level: 1 (Added Advanced Spawning Conditions)
  • Modified Electric Soldier - Level: 2 (Changed Class to Neutral Mob)
  • Modified Electric Soldier - Level: 2 (Added Advanced Spawning Conditions)
  • Modified Ice Soldier - Level: 2 (Changed Class to Neutral Mob)
  • Modified Ice Soldier - Level: 2 (Added Advanced Spawning Conditions)
  • Modified Ice Ranged Soldier - Level: 1 (Changed Class to Neutral Mob)
  • Modified Ice Ranged Soldier - Level: 1 (Added Advanced Spawning Conditions)
  • Modified Ice Ranged Soldier - Level: 2 (Changed Class to Neutral Mob)
  • Modified Ice Ranged Soldier - Level: 2 (Added Advanced Spawning Conditions)
  • Modified Electric Soldier - Level: 1 (Trainer) (Changed Class to Pathfinder Mob)
  • Modified Ice Soldier - Level: 1 (Trainer) (Changed Class to Pathfinder Mob)
  • Modified Powered Electric Soldier - Level: 3 (Changed Class to Neutral Mob)
  • Modified Powered Electric Soldier - Level: 3 (Added Advanced Spawning Conditions)
  • Modified Electro - Level: 1 (Nerfed Attributes)
  • Modified Electro - Level: 5 (Nerfed Attributes)
  • Modified Electro - Level: 10 (Nerfed Attributes)
  • Modified Confusion Effect - Entity Procedure (Modified Damage Type - Added Confusion Self Attack)
  • Modified Confusion Effect - Entity Procedure (Modified Damage Type - Added Panic Swinging)
  • Modified Damage Type - Confusion Self-Attack (Added Death Messages)
  • Modified Electro - Level: 1 (Modified AI Task - Added Entity Targets)
  • Modified Electro - Level: 1 (Modified Tick Update - Disabled Electro Targeter)
  • Modified Electro - Level: 1 (Changed Class to Neutral Mob)
  • Modified Electro - Level: 1 (Added Advanced Spawning Conditions)
  • Modified Ice - Level: 1 (Changed Class to Neutral Mob)
  • Modified Ice - Level: 1 (Added Advanced Spawning Conditions)
  • Modified Electro - Level: 5 (Adjusted Movement Speed - Made it slightly higher)
  • Modified Electro - Level: 10 (Adjusted Movement Speed - Made it slightly higher)
  • Modified Electro - Level: 5 (Changed Class to Neutral Mob)
  • Modified Electro - Level: 5 (Added Advanced Spawning Conditions)
  • Modified Electro - Level: 10 (Changed Class to Neutral Mob)
  • Modified Electro - Level: 10 (Added Advanced Spawning Conditions)
  • Modified Electric Soldier - Level: 1 (Adjusted Movement Speed - Made it slightly higher)
  • Modified Electric Soldier - Level: 2 (Adjusted Movement Speed - Made it slightly higher)
  • Modified Powered Electric Soldier - Level: 3 (Adjusted Movement Speed - Made it slightly higher)
  • Modified Electric Soldier - Level: 1 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Ice Soldier - Level: 1 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Electric Soldier - Level: 2 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Ice Soldier - Level: 2 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Ice Ranged Soldier - Level: 1 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Ice Ranged Soldier - Level: 2 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Powered Electric Soldier - Level: 3 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Electro - Level: 1 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Ice - Level: 1 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Electro - Level: 5 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Electro - Level: 10 (Added Electro's PowerCraft: Elemental Enforcement Addon Anger Retaliation System Condition Integration)
  • Modified Electric Soldier - Level: 1 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Ice Soldier - Level: 1 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Electric Soldier - Level: 2 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Ice Soldier - Level: 2 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Ice Ranged Soldier - Level: 1 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Ice Ranged Soldier - Level: 2 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Powered Electric Soldier - Level: 3 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Electro - Level: 1 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Ice - Level: 1 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Ice - Level: 1 (Adjusted Movement Speed - Made it slightly higher)
  • Modified Electro - Level: 5 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Electro - Level: 10 (Fixed Brightness Condition Error for Nighttime Spawning)
  • Modified Ice Ranged Soldier - Level: 1 (Added Electro's PowerCraft: Elemental Enforcement Addon Ranged Anger Retaliation System Condition Integration)
  • Modified Ice Ranged Soldier - Level: 2 (Added Electro's PowerCraft: Elemental Enforcement Addon Ranged Anger Retaliation System Condition Integration)
  • Modified Powered Electric Soldier - Level: 3 (Added Electro's PowerCraft: Elemental Enforcement Addon Ranged Anger Retaliation System Condition Integration)
  • Modified Ice Ranged Soldier - Level: 1 (Added Electro's PowerCraft: Elemental Enforcement Addon Ranged Anger Retaliation System Safeguard)
  • Modified Ice Ranged Soldier - Level: 2 (Added Electro's PowerCraft: Elemental Enforcement Addon Ranged Anger Retaliation System Safeguard)
  • Modified Powered Electric Soldier - Level: 3 (Added Electro's PowerCraft: Elemental Enforcement Addon Ranged Anger Retaliation System Safeguard)
  • Modified Electric Soldier - Level: 1 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Ice Soldier - Level: 1 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Electric Soldier - Level: 2 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Ice Soldier - Level: 2 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Ice Ranged Soldier - Level: 1 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Ice Ranged Soldier - Level: 2 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Powered Electric Soldier - Level: 3 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Electro - Level: 1 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Ice - Level: 1 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Electro - Level: 5 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Electro - Level: 10 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Mod ID Condition)
  • Modified Powered Electric Soldier Attack Back - Fixed PSCT/Powered Sword Cooldown Timer
  • Modified Powered Electric Soldier Attack Back - Fixed Health Condition
  • Modified Powered Electric Soldier Attack Back - Adjusted Attack Check Range
  • Modified BLFA/Broken Leg Fall Applier Procedure - Added Goat to Immune List
  • Modified BLFA/Broken Leg Fall Applier Procedure - Modified Distance for Splinted Leg Applier
  • Modified BLFA/Broken Leg Fall Applier Procedure - Modified Distance for Sprained Leg Applier
  • Modified BLFA/Broken Leg Fall Applier Procedure - Modified Distance for Broken Leg Applier
  • Modified Ice Ranged Soldier - Level: 1 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Override Attack Targeter Issue)
  • Modified Ice Ranged Soldier - Level: 2 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Override Attack Targeter Issue)
  • Modified Powered Electric Soldier - Level: 3 (Fixed Electro's PowerCraft: Elemental Enforcement Addon Override Attack Targeter Issue)

🔄️ Others:

  • Added First Aid Kit - Right-Click Procedure
  • Added Localization Key - First Aid Bandage Notice
  • Added Localization Key - First Aid Bandage Error
  • Modified First Aid Kit - Modified Localization Key
  • Added Localization Key - First Aid Bandage Notice
  • Disabled FEGT Counter Procedure
  • Deleted FEGT Variable
  • Added FMAW Variable
  • Added FMAW Worker Procedure
  • Added Element Tag - Bookshelf Books
  • Added Bleeding Particle Worker - Player Procedure
  • Added Bleeding Particle Worker - Entity Procedure
  • Added Knife Attack Procedure
  • Added Element Tag - Skeleton
  • Added Element Tag - Undead
  • Added Element Tag - Boss
  • Added Element Tag - Zombie
  • Added Confustion Effect - Player Procedure
  • Added Variable - KBMF (Keybind Movement - Forward)
  • Added Variable - KBMB (Keybind Movement - Backward)
  • Added Variable - KBML (Keybind Movement - Left)
  • Added Variable - KBMR (Keybind Movement - Right)
  • Added Keybind (Movement - Forward) Pressed Procedure
  • Added Keybind (Movement - Forward) Released Procedure
  • Added Keybind (Movement - Backward) Pressed Procedure
  • Added Keybind (Movement - Backward) Released Procedure
  • Added Keybind (Movement - Left) Pressed Procedure
  • Added Keybind (Movement - Left) Released Procedure
  • Added Keybind (Movement - Right) Pressed Procedure
  • Added Keybind (Movement - Right) Released Procedure
  • Added CSMHT/Confusion Swing Main Hand Timer Variable
  • Added Confusion Question Mark Particle Worker - Player Procedure
  • Added CQMST Counter Procedure
  • Added Confusion Question Mark Particle Worker - Entity Procedure
  • Added Charged Twisted Mushroom Plant - Spawn Condition
  • Added Charged Twisted Mushroom World Generation Feature
  • Added Element Tag - Twisted Mushroom Placeable
  • Added Twisted Mushroom Random Client Display Tick - Procedure
  • Added Confusion Effect Description
  • Added CSOHT/Confusion Swing Off-Hand Timer Variable
  • Added Confusion Effect - Entity Procedure
  • Added Confusion Effect - Skeleton Entity Procedure
  • Added Damage Type - Confusion Panic-Swinging
  • Added Damage Type - Confusion Melee Attack
  • Added Damage Type - Confusion Self-Attack
  • Added Element Tag - Ice Soldier - Level 1
  • Added Element Tag - Ice Soldier - Level 2
  • Added Element Tag - Powered Electric Soldier - Level 3
  • Added Element Tag - Electro - Level 1
  • Added Element Tag - Electro - Level 5
  • Added Element Tag - Electro - Level 10
  • Added Element Tag - Ice - Level 1
  • Added Element Tag - Ice Ranged Soldier - Level 1
  • Added Element Tag - Ice Ranged Soldier - Level 2
  • Added Powered Electric Soldier - PSCT Counter Procedure

Файлы

Electro's Mod (1.20.1) 1.4.11.7.5080.jar(136.59 MiB)
Основной
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Метаданные

Канал релиза

Alpha

Номер версии

1.4.11.7.5080

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

6

Дата публикации

24.06.2026

Загрузил

ID версии

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