
EldenReach RPG
Transforms Minecraft's HUD, menus and inventory into a dark-fantasy open-world RPG interface — ornate stat bars, compass, minimap, stamina and more.
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9
Список изменений
Eldenreach UI 0.2.0 — Changelog
Quests
- 158 built-in quests across three difficulty tiers: slay mobs (25 families, 10–200 kills), mine blocks (15 families, 16–256 blocks), and gather resources (15 families), plus 8 hand-written starter quests
- Automatic rewards on completion — vanilla items, diamonds, emeralds, trophies, and XP levels, scaled by tier
- Quest tracker on the HUD showing your active quests — toggle with Z
- Quest journal screen (J) with descriptions, progress bars, and reward previews
- Gather quests track total items picked up, so spending or dropping items never loses progress
- Progress is saved per player, per world — works in singleplayer and on servers with the mod installed
Skill Tree
- 26 skills / 80 rank-nodes across offense, defense, mobility, and utility branches — press K
- Vanilla-friendly perks: bonus health, attack damage, attack speed, armor, movement speed, mining efficiency, reach, luck, and more — no custom items or combat changes
- Permanent effect perks: Haste, Jump Boost, Night Vision, Slow Falling
- Skill points earned from completed quests and every 5 XP levels
- Click-drag to pan around the full tree
Also in this update
- Discovery toast — an ornate banner announces each new biome you enter
- RPG armor bar under the hunger bar (only shown while wearing armor)
- Minimap radar — hostile mobs, animals, and players appear as dots on the minimap
- Exhaustion now correctly blocks sprint even with toggle-sprint enabled
Файлы
eldenreach-ui-0.2.0.jar(189.60 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.2.0
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
13
Дата публикации
25.07.2026
