Все версии→Dynamic Surroundings: Fabric Edition 1.20.4-0.3.0
Dynamic Surroundings: Fabric Edition 1.20.4-0.3.0
Release2 г. назад
Список изменений
Requirements
JAVA 17+ (I am using Adoptium https://adoptium.net/)
Fabric Loader >=0.15.1
Fabric API >=0.91.2+1.20.4
100% client side; no server side deployment needed
What's New
Support for Serene Seasons. Seasonal changes will affect temperature-dependent effects (like frost breath and some biome sounds). Supporting other season mods is dependent on whether the season mod provides a formal API for obtaining temperature and precipitation information.
Added a global option to disable scary sounds. Currently, this applies to the wolf and the underground monster growl. Scary is subjective, so I would be glad to hear opinions about other sounds in the mod. This only applies to sounds generated by Dynamic Surroundings. If another mod has a scary sound, you can block it using the Individual Sound Control GUI in game (assuming the keybind is mapped).
Added a global volume scale setting for ambient sounds. This applies only to Dynamic Surroundings sound effects. Intended to give a simple knob to increase/decrease the volume of the mod's environmental sounds.
Changes
Reworked the internal tagging for items, blocks, and biomes. The mod no longer declares tags in /data. The mod's tag configuration has been moved into client side resources. (I have my own tag scanning code for loading tag information as the mod is 100% client side.)
Added resource support for Biomes O'Plenty, Nature's Spirit, Profundis, and Promenade.
Fixes
Minimal particle settings can cause mod to crash with waterfall effects.
Disconnecting and reconnecting can result in the loss of biome sound effects.
Footstep sound effects would not play when connected to a remote server.
Мод Dynamic Surroundings для Майнкрафт добавляет реалистичные звуки и визуальные эффекты: реверберацию, атмосферные звуки биомов, пар над лавой и улучшенные раскаты грома. Полное погружение в мир Minecraft.