
DynamicHUD
A HUD library to create, display, load, save, interact and do much more with HUD elements (aka - widgets).
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This version comes with many important features.
Major Highlights for Users:
- Smarter Snap & Anchoring: Widgets snapped to screen centers or margins will now adapt correctly and maintain their precise layout positions on screen resize/resolution changes.
- Micro sliding switches: The context menu boolean options now feature micro-sized sliding switch toggles, making the settings panel highly compact.
- Drag Selection Window: Click and drag on empty space to draw a selection window to select multiple widgets at once and drag them together.
CTRL + LeftClickMulti-selection: HoldCTRLand click on individual widgets to toggle selection, allowing you to select and move multiple custom widgets.- Widget Grouping (
CTRL + G): Select multiple widgets and pressCTRL + Gto group them. Grouped widgets move together. - Dynamic Scaling Tools: Drag the new scale dot on the bottom-right corner of a selected widget, or hover over a widget and press
CTRL + Mouse Wheel Scrollto resize it. - Name Truncation: Long option names are now automatically truncated with
..., preventing overlap in compact context menus. - Locked Widget Fix: Locked widgets now correctly adapt their positions on screen resizing instead of staying at stale coordinates.
- YACL Global Configurations:
Enable Drag Selection: Toggles drawing select-dragging box overlays.Dashed Outline Color & Thickness: Custom colors and width parameters for widget guidelines.Show Lock Button & Lock Size: Custom sizes and display toggles for lock/unlock icons.Scale Dot Size & Scale Sensitivity: Fine-tune size and scale dragging speeds.Smart Snapping & Snap Size: Adjust axis alignments and snap grid sizes.
Major Changes for Developers:
- [Feat.] Node-Based Layouts: The
LayoutEnginenow processes context menu layouts using tree nodes (ColumnNode,GridNode,RowNode, etc.) for bloat-free option grids. (Currently used by ClassicSkin) - [Feat.] Properties Cleanup: Cleaned up the redundant
paddingandheightOffsetproperties fromContextMenuProperties, offloading positioning and gaps to layout strategies. - [Feat.] Keybind Options: Added support and documentation for
KeybindOptionallowing GLFW keyboard bindings to have dedicated UI option card renderers. - [Feat.] Widget Groups: Introduced the
WidgetGroupclass for linking multiple widgets together, supporting unlocked member drag propagation and unified outline box rendering. - [Feat.] Better Anchors: Replaced absolute offsets with precise anchoring. Widgets automatically detect their closest screen zone (out of 9 possible zones) to calculate precise relative positioning on window resizing.
- [Fix.] Screen Resize Injections: Fixed a bug in
ScreenMixinwhere the mixin was passing the old screen sizes instead of the new dimensions during a resize callback. - [Fix.] UUID Unique Identifiers: Replaced String-based
UIDunique identifiers in widgets withjava.util.UUID. - [Fix.] Option Name Truncation: Added utility functions
Util.getTruncatedNameandUtil.drawTruncatedScaledTextinUtil.javato support clean text rendering. - [Feat.] Base-Class Skin Renderers: Derived skins can now inherit their option renderers dynamically from the base class if not explicitly overridden.
The Wiki has also been updated.
Файлы
dynamichud-4.1.0.jar(495.40 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
4.1.0
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
79
Дата публикации
04.07.2026
