
Dungeon Train: A Lore-Rich Roguelite Adventure
Adventure time inspired dungeon crawler on a train. Procedurally generated carriages. Rich narrative, with custom made mods for a completely unique experience.
Список изменений
Meet, befriend, or lay to rest your own echo
Three new advancements follow your reunions with your own echo — a passenger reincarnated from one of your past lives. Walk up to one, win it over with a two-way gift exchange, or put it to rest.
- New "Hello, Old Soul" — come within two blocks of your own echo
- "Old Friends, New Life" — befriend your own echo
- "Lay to Rest" — kill your own echo
AppleSkin listed as an optional dependency
AppleSkin — the food and saturation overlay bundled on-by-default in the Dungeon Train modpack — is now also listed as an optional add-on on the mod's own CurseForge page, so it's discoverable straight from the mod.
- AppleSkin now shown as an optional dependency of the mod
Archways fade between elevated track pillars
Where the train's track climbs onto tall support pillars — crossing ravines, rivers, and oceans — the pillars now fade toward each other with stepped archways instead of standing as bare posts. The arches are built from each pillar's own stone, so a viaduct made of fancy or themed pillars arches in its own material.
- Tall track pillars now fade into stepped archways toward their neighbours
- Arches copy each pillar's own blocks, so themed pillars arch in-material
Everything Burrito: earn every other advancement
A new challenge advancement, Everything Burrito, unlocks once you've earned every other Dungeon Train advancement — editor achievements aside. It hangs off 'Help I Can't Get Off' at the end of the line, and tracks the achievement list dynamically, so it always means '100%' even as new advancements arrive in future updates.
- New 'Everything Burrito' challenge advancement for 100% completion
- Counts every non-editor advancement — and auto-includes any added in future updates
Pause menu works during the intro cutscene
Switching windows (or pressing Esc) during the spawn intro cutscene now opens a pause menu you can actually use — you can click its buttons and Esc closes it — and the cutscene picks up right where it left off when you come back. Previously the menu could open in a frozen, unclickable state.
- The pause menu is now clickable and closable during the intro cutscene
- The intro now pauses and resumes around the menu instead of locking up
New decor carriages (house, tree, cherry blossom) + broken roof
A new 'features' content set rides the train — house, tree, and cherry-blossom builds that can appear inside several carriage types, with chests of loot in the tree and cherry-blossom variants. Cracked carriages also gain a new 'broken' roof look.
- New house, tree, and cherry-blossom carriage content (tree & cherry blossom carry loot chests)
- New 'broken' roof variant for cracked carriages
