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Моды/Ducky Quack Pack
Ducky Quack Pack

Ducky Quack Pack

Tameable Ducks that form follow‑the‑leader lines, migrate, quack, dab and bring new drops & recipes. Configure their size and speed.

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Ducky Quack Pack 2.0+

A cross-loader Minecraft mod that adds ducks with a fully rewritten flocking AI, natural spawns, custom sounds, taming, and craftable items. Supports Fabric and NeoForge. Powered by GeckoLib.

Find us on CurseForge or Modrinth.

  • or check out the mod wiki

What's New in 2.0+

2.0 is a ground-up rewrite of the duck AI.

  • Flocking AI rewrite. Ducks self-organize into leader/follower chains. The leader duck is marked with a particle crown.
  • Migration Untamed leader ducks periodically fly 80–140 blocks to a new location. Their followers go with them.
  • Taming overhaul Tame the leader duck of a flock to lead the whole group. Tamed ducks follow their owner and are not afraid of predators.
  • Animations Idle, walk, fly, panic, and a rare DAB animation via GeckoLib.
  • GUI Config system Real-time in-game configuration via /quack config (requires OP). All values are hot-applied without a restart.

Features

Duck AI

  • Panic: any hit causes adult ducks to fly to a random escape point 8–16 blocks away. Baby ducks sprint on the ground instead.
  • Ducks avoid monsters, wolves, polar bears, and bees on the ground (suppressed while flying or when tamed).
  • Baby ducks follow the nearest adult.

Taming

  • Feed seeds to a duck to tame it. Only the leader duck of a flock needs to be tamed, the wild followers trail the tamed leader who follows you.

  • Tamed ducks do not migrate.

Spawning

  • Spawns across temperate, forest, taiga, wetland, river, and shore biomes.
  • Wet biomes (rivers, swamps, beaches) have bonus spawn weight.
  • Group sizes and spawn weights are configurable.

Items & Crafting

ItemSourceNotes
Duck MeatDuck drop (raw)Low nutrition raw
Cooked DuckSmelt/smoke/campfire Duck MeatGood food
Duck FeatherDuck dropCrafting ingredient
Duck Feather ArrowCraft: flint + duck feather + stick (column) = 4 arrowsFunctionally identical to vanilla arrows
Duck EggLaid periodically by adult ducksThrowable; hatches a baby duck
Empty Foie Gras BowlCraft: 3 planks + duck feather (bowl shape) = 4 bowlsVessel for Foie Gras
Foie GrasCraft (shapeless): cooked duck + empty bowlGrants Regeneration II + Absorption + Saturation
Duck Spawn EggCreative onlySpawns a duck

Configuration (/quack config)

SettingDefaultDescription
maxHealth6.0Duck HP
movementSpeed0.25Base walk speed
duckWidth / duckHeight0.75 / 0.95Hitbox dimensions
babyScale0.5Baby duck size multiplier
ambientSoundInterval120Ticks between ambient quacks
migrationCooldownTicks3600Ticks between migrations (3600 ≈ 3 min)
dabChance51-in-N chance of DAB animation per idle window
baseWeight3Base biome spawn weight
wetBiomeBonusWeight3Extra weight for wet biomes
minGroupSize / maxGroupSize1 / 1Spawn group size range

Config is stored in config/quack.json.


Credits

Model assets and animations are thanks to callout662.


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Minecraft: Java Edition

26.2.x26.1.x1.21.x

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Опубликован:11 месяцев назад
Обновлён:3 дня назад
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