
DragonMine Z - Dragon Ball в Майнкрафт!
Мод DragonMine Z переносит вселенную Dragon Ball в Minecraft. Создай своего персонажа, исследуй Намек и другие миры, сражайся с сильными врагами и загадай желание Шенрону.
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155.7K
119
Список изменений
Fixes
- Gravity shader blacking out the horizon
- Ki sense with head items
- Scouter texture and fusion nametag
- Majin Absorb SFX
- Namek CC villagers; entity spawning and Namekian crash; CC Villager zombie
- Finally removed
merchant_01from existence - Hair rendering + hair physics; overlapping skin layers
- Hair editor mirror + sliders
- Fixed Mutant roll and black tail on players
- Flying animations in multiplayer; reduced camera roll during search fly
- dballs radar rendering
- Movement prevented while firing/charging attacks mid-fly;
- enemies now get properly stunned
- Keybind issues; fusion teleport issues;
- Duplicated dragon ball generation
- Forms order and racial skill display on the X menu; TP multiplier tooltip
- Movie sagas requisite fixed
- HUDs now show values without decimals
- Structures finally fixed;
- reduced aura rotation on over shoulder camera
- Slightly better outline performance
Balance & Progression
- Reworked BP formula for both players and enemies + revamped defense
- Added a new Adaptive Defense formula, increasing defense
- Nerfed Zenkai and assimilation boosts
- Saga enemies party scaling; balanced enemy skills
- Softened Strength-based form energy drain
- Negative ki drains now allowed (ki regen on forms); fixed unintended negative drains
- Cap on absorption bonuses; fixed bonus stats overcap
- Bulma's Gravity Mk2-3 quests reworked: instead of granting TPs, they now reduce effective weight in gravity devices
- Rewards per difficulty fully implemented
- AITier now set by difficulty at start (can be overridden) + fixed lots of quests
Content & Features
- New Pothala Fusion
- Metamoru Fusion animation
- Zenkai countdown
- QuestUpgrader now updates old quests and checks for old sidequests too
- Double click to instantly transform on the X menu
- Scrollbars now also work as buttons
- Client config to hide outlines
Combat / VFX / SFX
- DragonFist: SFX position fixes, behavior with enemies, and general fixes
- OozaruFist: no longer destroys blocks; SFX fixed
- New SFX: KiKameCharge, KiDiskCharge, KiTechs, KiAttacks (batch 2), Sparks
- KiAttacks volume adjusted
- Ki and GiantBall positions fixed
- Wolf Fang VFX fixed
- Spam-click prevention on attacks + DMZ damage cancellation on attacks with random items
Файлы
dragonminez-2.1.2.jar(58.85 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.1.2
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
8.1K
Дата публикации
13.07.2026
