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Моды/Dragon Block Noea
Dragon Block Noea

Dragon Block Noea

Launch a space pod, touch down on an unfamiliar world and find your next challenge. Build a fighter with the new races, combine powers through fusion and take that training into tournaments and raid bosses.

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Все версии→Dragon Block Noea 1.1.5

Dragon Block Noea 1.1.5

Release01.10.2026

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Dragon Block Noea — Training is the H-Word Update Version: 1.1.5 Minecraft: 1.20.1 · Forge: 47.4.10 · Dragon Mine Z: 2.1.3

This update expands combat, exploration and training, alongside progression fixes and improvements to forms, fusion, flight and raids.

Roaming story characters: Encounter neutral versions of Dragon Ball characters while exploring. Their appearance and strength follow your story progression. Punch them to begin a nonlethal sparring match; actual player-caused kills increase evil alignment.

Hell training encounters: Defeated villains—including Raditz, Frieza, Cell, King Cold and the Ginyu Force—can appear in Hell. These are separate training characters and do not replace Masters or quest NPCs.

Corrected encounter progression: Roaming characters now check individual story chapters, preventing later-Buu forms from appearing when you have only just reached the saga. Names show their saga and chapter.

Experimental Noea Styled Combat: Connected approaches, light strings, heavy attacks, launches and pursuit, with approximately seven-block approaches in Combat Flight and shorter ground steps.

Combo branches: Five connected lights finish with a kick-away. Two lights followed by right-click selects a heavy; holding charges it. A first frontal heavy briefly staggers, while repeated or rear heavies launch. Three lights followed by right-click spins the opponent.

Super Dash pursuit: Double-tap R to chase, or hold S while double-tapping R to pursue behind the target. Remapped bindings are supported.

Step Vanish exchanges: Fresh, timed right-clicks can evade incoming heavy, spin and finishing attacks. Successful reversals can be answered with another timed reversal. The black-line effect stays at the departure point, with a short camera linger.

New combo gauge: Displays confirmed hits, the continuation window and heavy charge. It works independently of guide text and can be disabled in client settings.

Raid combat improvements: Styled combos now work against raid bosses. Main bosses retain their scripted movement and control immunity.

Raid boss holograms: Each phase introduces five smaller copies of its boss. Their default health and basic-hit strength use a 10% budget, with damage calculated against each victim’s health. A shared hit interval prevents all five from dealing simultaneous burst damage.

Training improvements: Added persistent stationary, knockback and flight training dummies. Mr. Popo’s Shadow Dummy training also receives damage, scaling and safe-withdrawal fixes.

Expanded Ki Sense: Aura Sense, strength-based detection sounds, Find Mode and Scan/Track tools help locate Masters, signatures and objectives. Trained sensing supports long-distance tracking within the same planet or realm while respecting concealment rules.

Sonic flight and shockwaves: Added Sonic Break and Double Break, improved high-speed movement and camera handling, and stronger power-up shockwaves with configurable visual and sound effects.

Reworked Hell: Deeper terrain, pale mineral groves, crimson rivers, natural undead inhabitants and protected scenery. Double-tap Sneak on the clouds to enter.

Expanded space exploration: More varied planets, moons, environments and wildlife, alongside improved maps, planetary rendering, arrival handling and terrain generation.

Treasure Planet: Discover a legendary hidden destination through a Treasure Locator, explore its forested surface and enter its treasure vault.

Space pod improvements: Added an autopilot cinematic camera and configurable aura/wake, plus passenger, travel, camera and shader-rendering fixes.

Forms and racial features: Added a God outline option to the Form Creator, new birth-trait and awakening mechanics, racial appearance improvements and numerous transformation fixes.

Fusion and absorption: Expanded Fusion Expert partners and improved contributor appearance restoration, fusion requirements, timed-fusion costs, absorption access and quest credit.

Realistic Mode: Revised form multipliers, upkeep, story encounters, transformation prices and TP rewards. Added the Metal Cooler Army encounter and corrected several progression and reward issues.

Commands and supporter credits: Added categorized /noea help pages and the /noea patreon framework for lifetime top-25 supporter credits. Supporter data will be added separately; automatic rewards are not included yet.

This update also fixes:

EX/Ultra fusion permanently changing a contributor’s gender. Normal Bulma’s interaction failing. Mutant commands rejecting supported non-Saiyan characters. Golden Frost Demon mastery failing to progress toward Black. Orange Namekian unlocking too early and having no Ki upkeep. Late divine forms and related unlocks becoming available before completing the Majin Buu saga. Existing purchase, mastery and training requirements still apply. F4 failing to recognize an equipped scouter or Ki Sense granted by the creative Everything star. Heavy and spin inputs incorrectly producing knockback. World Tournament, Tournament of Power and Zeno’s stand being breakable outside active fights. Structure-placement failures, underground builds and excessive foundations. Supported operator placement commands now accept a trailing force option to override the terrain survey. Default lightning appearing on Super Saiyan Blue and Ultra Instinct Sign, True and Mastered. Additional appearance, afterimage, shader, flight, quest-credit and resource-calculation issues.

Experimental combat and grabs remain disabled by default. Enable them separately with /noea experimental combat on and /noea experimental grab on. Guide text also remains off by default; use /noea guide display on to enable it.

Use matching Noea builds on the server and every client. Existing worlds do not require a global reset; new terrain variety applies to new discoveries. Combat and raid-echo balance remain experimental, with further multiplayer testing and feedback welcome.

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Noea_Build-1.1.5.jar(101.62 MiB)
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Канал релиза

Release

Номер версии

1.1.5

Загрузчики

Forge

Версии игры

1.20.1–1.20.6

Загрузок

1.2K

Дата публикации

01.10.2026

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