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Моды/Doormat
Doormat

Doormat

Welcome to the entrance of my ideas! Wipe your feet please...

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Все версииDoormat 1.0.2 (1.20.3-4)

Doormat 1.0.2 (1.20.3-4)

Release2 г. назад

Список изменений

This release of Doormat is happening later than I anticipated due to some unforeseen issues I ran into. However, I'd say it's worth it because this update is huge, and features the most ambitious code I have written so far!


The Wiki

Due to the size of this mod and the anticipation to bring it even further, I've hastened to create a wiki for documenting its features before it gets to a point where doing so would be an insurmountable task! You can find it on GitHub, and it supplies all the information you'll need to know for each individual setting, even going in-depth on some of the more complex ones. I hope this is useful for you!


Changes

One of the most important changes in this update is the complete removal of quasi-connectivity and update type rules from the carpet roster. Don't worry; the functionality isn't going anywhere!

Instead of each being stored in their own separate settings, quasi-connectivity and update type functionality has now been moved to two new commands: /quasiconnectivity and /updatetype! These function very similarly to the original rules, allowing you to configure the values for each component, find the current values for each component, and even reset them to default! Oh and, don't worry about losing your settings when you restart the world. They're all stored in a little .json file which will be read by the game at the start of your next play session!

Some rules have also been tweaked in smaller ways to make better space for my creative vision in the future. You will need to re-input the values you've chosen if you've modified them, so make sure to take some notes before installing this update:

  • consistentItemExplosionDamage is now consistentExplosionImmunity.
  • insomniaDaysSinceSlept is now insomniaDayCount.
  • renewableSporeBlossoms is now Boolean, and the self enumerator option has been moved into its own setting, sporeBlossomDuplication.

Additions

Added 27 new rules! You can find more info about them in the brand new wiki:

  • commandQC
  • commandUpdateType
  • peacefulMonsterSpawning
  • alwaysHalloween
  • compactEnchantTooltips
  • compactTrimTooltips
  • compactTemplateTooltips
  • compactPotTooltips
  • reachAroundBridging
  • trialSpawnerSheepActivation
  • solidEntityCollision
  • cryingObsidianPortalFrames
  • fastLeafDecay
  • sporeBlossomDuplication
  • chiseledBookshelfSignalBasis
  • jukeboxDiscProgressSignal
  • copperBulbOxidationSignal
  • softInversion
  • torchBurnoutFlickerAmount
  • torchBurnoutTime
  • hopperTransferTime
  • retroRepeaterDelay
  • copperBulbDelay
  • composterSideInputs
  • redstoneOpensBarrels
  • barrelItemDumping
  • incrediblySecretSetting

Added 4 new rule categories:

  • TINKERING
  • APRIL_FOOLS
  • RETRO
  • TOOLTIP

Minor Changes and Bug Fixes

  • No longer depends on Fabric API.
  • Crafters and copper bulbs now have configurable quasi-connectivity and update type settings, as do barrels when redstoneOpensBarrels is enabled.
  • renewableCobwebs now works with trial spawners.
  • /randomtick now disallows <count> values above 4096. (Before: 32768--this was pointlessly high)
  • Removed an empty /doormat command.
  • Doors, dispensers and pistons now have configurable quasi-connectivity settings.
  • Rewrote forceGrassSpread logic in order to drastically improve inter-mod compatibility and future-proofing.

Файлы

doormat-1.0.2+1.20.3.jar(244.47 KiB)
Основной
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doormat-1.0.2+1.20.3-sources.jar(159.67 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.2+1.20.3

Загрузчики

Fabric

Версии игры

1.20.3–1.20.4

Загрузок

172

Дата публикации

2 г. назад

Загрузил

ID версии

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