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Моды/Don't Go Too Far
Don't Go Too Far

Don't Go Too Far

The further you go, the worse it gets.

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Все версии→Don't Go Too Far 1.1.3

Don't Go Too Far 1.1.3

Release26.04.2026

Список изменений

1.1.3

Added

  • All vanilla hostile mobs are now included in affected_mobs by default: skeletons, strays, wither skeletons, bogged, spiders, cave spiders, creepers, witches, pillagers, vindicators, ravagers, phantoms, endermen, blazes, ghasts, magma cubes and slimes.
  • Mobs from other mods can be added via the toml using their mod:mob_id.

Changed

  • Default zone distances adjusted to shorter ranges: 500 / 1,000 / 1,500 / 2,000 / 2,000+
  • All comments in the generated .toml file are now in English.

Fixed

  • affected_mobs cache in MobStatHandler was not invalidating on hot config reload. It now correctly detects when the list reference changes.

Файлы

dontgotoofar-1.1.3.jar(24.92 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.3

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

17

Дата публикации

26.04.2026

Загрузил

ID версии

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