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Моды/Dogs Unleashed
Dogs Unleashed

Dogs Unleashed

Good dogs. Big adventures. Dogs Unleashed is an open-source Fabric mod that adds five new dog breeds, a fetch system, dog beds, graves, and more.

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Все версии→Dogs Unleashed 0.1.0

Dogs Unleashed 0.1.0

Alpha21.06.2026

Список изменений

What's Changed

  • Fabric mod template by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/1
  • Wew Dalmatian entity extending vanilla Wolf by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/2
  • Dalmatian model and texture by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/3
  • GitHub Actions linting by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/4
  • Husky entity initial setup and add testing framework by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/5
  • Fix sitting animation by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/6
  • Husky: inheritance change, scaling, tail wagging, bug fixes by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/7
  • Husky: shaking when wet by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/8
  • Husky head tilting by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/9
  • Extract common functionality to base classes by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/10
  • cicd: Update Github Actions workflow to do snapshot and semver publishing by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/12
  • cicd: Update Github Actions workflow to do snapshot publishing part 2 by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/13
  • feat: Add dachshund by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/11
  • feat: Add Beagle by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/14
  • feat: Add Shiba Inu breed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/16
  • feat: Add Golden Retriever breed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/17
  • feat: Add pet naming and tracking system by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/18
  • feat: Add dog bed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/15
  • feat: Add barking and howling sounds (#46) by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/53
  • chore: Update AI skills by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/69
  • feat: Add dog grave and refactor gametests by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/70
  • feat: Husky howling animation and grave name tag fix by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/72
  • feat: Husky variants by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/81
  • feat: Husky sleep animation for bed rest (#59) by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/82
  • fix: Husky sleep model and animation by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/83
  • feat: Pet manager entity portraits by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/84
  • feat: Husky baby exclusive variants by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/85
  • fix: Babies spawn tamed and AI goal precedence fix for breeding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/86
  • feat: Shiba coat variants, sleep animation, and refactor by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/89
  • feat: Tennis ball item, projectile, and dog fetch AI (#45) by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/90
  • feat: improve pet manager filtering by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/91
  • refactor: Replace magic constants with typed enums by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/92
  • feat: add pr skill for repo workflow by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/94
  • feat: Tamed dogs teleport across dimensions by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/88
  • feat: add dachshund variant code by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/97
  • docs: require human input after manual game testing by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/99
  • fix: stabilize dog bed sleep and wake cycle by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/98
  • chore: port and align dev workflow skills by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/101
  • fix: expand dachshund barks and reduce idle barking by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/102
  • fix: expand golden retriever bark sounds by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/107
  • ci: improve ci/cd for mod development by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/108
  • fix: standardize shiba inu to single bark sound by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/110
  • Banner and icon by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/111
  • fix: prevent null owner crash in dog breeding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/118
  • chore: Add codeowners and funding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/117
  • fix: remove husky bark sound and disable husky barking by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/120
  • feat: add beagle coat variant code and 12 texture variants by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/121
  • fix: clean up fetch play sessions by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/122
  • chore: add verifyMainSourceSideSafety build check and disable game tests in CI by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/123
  • fix: harden C2S packet inputs with bounded strings and server-side validation by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/124
  • docs: rewrite README for first release with full feature showcase by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/126
  • feat: add create-issue skill and update build/worktree skills by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/127
  • refactor: generalize fetch item system by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/131
  • feat: add fetch play with sticks by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/133
  • new beagle animation and model to fix the tail wag issue by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/136
  • dachsund model animation by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/137
  • feat: increase biomes dachshund and beagle spawn in by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/139
  • tail fix by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/138
  • husky tail and fix by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/140
  • shiba tail fix by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/141
  • chore: Update build skill by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/144
  • Dachshund model animation by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/145
  • feat: enable sleep animation for dachshund, beagle, and golden retriever by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/143
  • feat: add dyeable frisbee fetch item with longer glide trajectory by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/146
  • fix: prevent dogs from attacking other dogs, villagers, and iron golems by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/148
  • feat: add server-authoritative settings, mod menu integration, and command by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/149
  • frisbeeee by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/150
  • chore: add vitoriavedanaa as a code owner by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/152
  • new-bark-shiba by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/155
  • feat: add per-item carry profiles and size up frisbee in hand by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/153
  • chore: reduce default random idle bark chance to 7200 by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/157
  • walkfix-eyelidfix by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/158
  • chore: tune husky carry scale and per-breed frisbee forward offset by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/159
  • test: align unit test suite with project testing standards by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/161
  • chore: switch project license from cc0-1.0 to mit and add download/star badges by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/162
  • chore: remove remaining fabric template leftovers by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/197
  • chore: clean up pet manager and build config by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/199
  • test: fix bredBabyInheritsParentTamedStatus gametests by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/211
  • chore: run gametests in ci with gametests check name by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/212
  • chore: register dog advancement gametest entrypoint by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/213
  • test: relax sleeping dog position drift assertions by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/215
  • test: add dog bed pair and dog arena gametest templates by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/216
  • test: pin world time deterministically in manual-wake suppression gametests by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/220
  • test: align sleep flag transition gametests with production contract by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/217
  • refactor: route gametest spawns and block edits through TestContext relative coords by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/214
  • test: extract bootstrap-free gametest assertions into parameterized junit tests by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/219
  • feat: add dogs unleashed advancements by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/198
  • docs: add gametest skill encoding patterns from suite audit by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/224
  • fix: restore advancement gametests and stabilize sleep test batch by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/223
  • test: re-enable sleep gametest gates by removing required=false workaround by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/226
  • test: extract registry-presence assertions into junit by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/227
  • test: collapse per-breed gametest duplication with @CustomTestProvider by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/228
  • refactor: remove unused PetManager methods by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/229
  • refactor: delete dead formatDimension helper in PetManagerScreen by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/230
  • refactor: remove no-op name change listener in PetNamingScreen by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/231
  • docs: encourage tables in pr skill descriptions and reframe forbidden phrasing as a tone test by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/234
  • feat: clear active play sessions and pending bed assignments on server stop by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/232
  • refactor: remove duplicate isAutoSleepSuppressed check in AutoSleepGoal by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/235
  • refactor: extract AbstractFetchProjectileEntity to dedupe fetch projectiles by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/236
  • feat: scope stick throw to play-mode players only by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/237
  • fix: use Locale.ROOT for pet name search case folding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/239
  • perf: skip PetData persist when nothing changed in syncPetData by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/240
  • feat: add zh_cn, de_de, fr_fr, pt_br, ru_ru, es_es translations by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/241

New Contributors

  • @grabartley made their first contribution in https://github.com/grabartley/minecraft-dogs-unleashed/pull/1
  • @vitoriavedanaa made their first contribution in https://github.com/grabartley/minecraft-dogs-unleashed/pull/111

Full Changelog: https://github.com/grabartley/minecraft-dogs-unleashed/commits/v0.1.0

Файлы

dogs-unleashed-0.1.0.jar(4.34 MiB)
Основной
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Метаданные

Канал релиза

Alpha

Номер версии

0.1.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

14

Дата публикации

21.06.2026

Загрузил

ID версии

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