DMZLayers+ 1.0.3
release2 апреля 2026 г.DMZ Layers+ Changelog v1.0.3
[ADDED]
- raceFilter field: apply a "form" config only when a specific race is active.
Useful for forms shared across races (e.g. androidbase) that should only
affect one race specifically.
Usage: "form": "androidbase", "raceFilter": "frostdemon"
[FIXED]
- Server config sync now sends configs in chunks of 10 instead of a single
packet. This fixes missing layers for servers with many configs (32+) where
the packet size limit was being exceeded.
[IMPROVED]
- Config files now support multiple entries in a single JSON file using
an array format. Both single object {} and array [] formats are supported.
This reduces the number of config files needed.
DMZLayers+ 1.0.2
release23 марта 2026 г.DMZ Layers+ — Changelog v1.0.2
[FIXED]
- Auto texture path (_male/_female) now works correctly when using "form" as the config key. Previously the model was not being propagated to the texture resolver, causing layers to either not appear or always use the male texture regardless of the character's gender.
[FIXED]
- In multiplayer, the gatherer no longer renders layers before receiving the server config sync. Previously there was a timing window on login where layers would render with empty or local configs before the server packet arrived, causing missing layers until the player moved or reloaded.
[FIXED]
- Server sync flag is now reset when the client disconnects, ensuring configs are properly re-synced on the next server login.
DMZLayers+ 1.0
release16 марта 2026 г.Release 1.0
Initial release
Added:
- Support for up to 12 skin layers
- Compatibility with Dragon Mine Z default layers
- 6 additional custom color slots (CustomColor1–CustomColor6)
Tested and verified to work with Dragon Mine Z 2.0.3+ on Minecraft 1.20.1.
Совместимость
Ссылки
Создатели
Детали
Лицензия:GPL-3.0-only
Опубликован:3 недели назад
Обновлён:1 неделю назад

