
DMZ Ragnarok
Custom races, forms, dragon balls, space travel and combat for DragonMine Z, built from in-game editors. Formerly Shurui's DMZ Utilities. Everything is free in singleplayer and LAN.
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Список изменений
Dungeon floors no longer float above their own ground
The open town layout in particular was generating its roads and buildings in mid-air, with the terrain left far below them. The ground is now raised to meet the floor, so a dungeon reads as a raised landscape instead of a slab in the sky.
Dungeon ground
- The ground is raised to the floor's walking level. A floor is deliberately anchored clear of the dimension's terrain so its rooms have room to stack downward, but nothing ever brought the ground up to meet it. Everything between the real terrain and the walking level is now filled in, so the surface you walk on is flush with the roads. The lift itself is unchanged, so the room stack keeps all of its space.
- No more floating slab. The pass used to lay three blocks of floor at the walking level and stop, which on a floor anchored well above the terrain is a platform hanging in open sky.
- Steps and lips in the middle of a street are gone. Ground within a few blocks of the walking level used to be left alone as scenery, which on an open road reads as unfinished. It is filled to the road's level.
- No trench around the buildings. The pass skipped a one-cell ring around every placement as a safety margin. Harmless when it laid a thin skin, but at fill-to-level that margin would have been a sixteen-block trench ringing every building.
- Building basements are preserved. Nothing inside a building's own footprint is ever written, so the parts of a building meant to sit underground keep their shape and the new ground is brought up around them.
- The raise is bounded, so a column with no ground beneath it at all still gets a floor rather than an unbounded fill.
For server owners: floors already built keep the ground level they were built at. Use /rg dungeon floor regen <floor> to rebuild one on fresh ground with the new behaviour. It keeps the floor's theme, size, layout style and depth.
Файлы
dmz_ragnarok-1.1.321.jar(22.94 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.321
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
15
Дата публикации
11.09.2026
