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Моды/DiscAI Based Horror.jar
DiscAI Based Horror.jar

DiscAI Based Horror.jar

DiscAI is a horror mod that adds a new dimension of fear, unique abilities, and terrifying creatures. Transform your gameplay with a customizable totem, explore the Horror Dimension accessed through mysterious doors, and let your growing fear physically af

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Все версии→DiscAI Based Horror.jar 2.0

DiscAI Based Horror.jar 2.0

Release18.06.2026

Список изменений

Changelog — DiscAI Mod (Forge 1.20.1) Version 2.0 — June 18, 2026 ✨ Added New entity: ThiefEntity (Thief)

Steals items from chests (digs for 1 second, then disappears).

Spawns in villages (like a trickster) and near players' houses (bed, chest, stove, workbench).

The chance of spawn is 15%, checking every 30 seconds.

Uses a resident model (thief.png texture).

GhostEntity

Appears around the player when fear reaches 100.

Emits a custom ghost_ambient sound, hovers and follows the player.

The amount and cooldown are configured in the config.

It is rendered as a sprite (ghost.png texture).

FearHallucinationHandler

The server-side ghost spawn handler is at 100 fear.

Supports configuration: enable/disable, quantity, cooldown.

Spawners

FakePlayerSpawner is a 30% chance in Overworld. If there is water nearby, 4 pieces will spawn. 15% chance of teleporting to the player with the message "bye".

TricksterSpawner – 20% chance, only in villages.

ThiefSpawner – in villages and at players' homes.

HorrorSignSpawner – signs in the forest within a radius of 200 blocks from spawn.

FearAPI is a public API for third–party mods:

FearAPI.getFear(Player), FearAPI.addFear(Player, float), FearAPI.setFear(Player, float).

Two-way portal to Ancient City

Using an Echo Shard on the sculpk_vein adjacent to the reinforced_deepslate.

The activation chance is configured in the config (Ancient Cityportalchance).

It works both ways (Overworld ↔ Warden Dimension).

Localization

Added en_us.json and ru_en.json for all entities, messages, and subtitles.

Support for command translation and interface.

⚙️ Changed The fear system

When fear is disabled (/discai fear toggle), fear is reset to 0.

All sources of increased fear are now checked by fearEnabled: FearFromMobsHandler, FearTickHandler, FearOnDamageHandler, ChangeFearPacket, commands /fear set/add.

FearOverlay – the red veil is removed, a pulsating vignette is left with a fear of ≥ 90.

SpiderEntity

The custom rendering of the text has been removed (it was unstable). Now the standard spider model with the texture of the player's skin is used (if there is a target).

Teleportation is left via EntityTeleportHandler (the spider continues to teleport when fear is > 50).

Portals

The NETHER_BRICKS/NETHERRACK frame is now destructible (strength 3.0). in creative mode not survival

When any block of the frame is destroyed, the portal is deactivated (the internal blocks are removed).

Fixed the LevelAccessor error in the destruction handler.

Crater and Watcher spawners

Switched to timers (every 30 seconds) instead of ChunkEvent processing.Load – lags have been eliminated.

Configuration

Added parameters:

fear_from_mobs.giantAlexWeight, fear_from_mobs.giantFigureWeight.

horror_spider.spawningEnabled.

thief.spawnChance, thief.intervalTicks.

hallucinations.enabled, hallucinations.spawnCount, hallucinations.cooldownSeconds.

ancient_city_portal.activationChance.

Fixed sounds.json – the extra curly brace has been removed, the structure has been converted to correct JSON

Файлы

discai-1.0.jar(6.13 MiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

29

Дата публикации

18.06.2026

Загрузил

ID версии

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