
Desertification
Adds an "infectious" desert to your world (that will not spawn on its own). This desert can also "cleanse" other infections. Contrary to most infection mods you can live in this desert.
Desertification 0.38 1.21.1 (Fixes, tweaks and 1.21.1)
Список изменений
0.38 Fixes, tweaks and 1.21.1
Increasing the major version because of the internal changes to support 1.21.1
I will now use a gradle plugin to ease the task of publishing versions
1.21.1 support
Charged wing gust gives the wind charged effect
Maybe a little more buggy than 1.20.1 version for now
Glass skeleton
Now inflicts glass shards to the mob that killed it (if the mob is hostile and not using any tool/weapon)
Sentient rift
Now inflicts weakness for 1 second if touched
Glass shards can now affect some undead (with less efficiency)
Skeletons are immune
Mobs from Alex's mobs and Born in Chaos can now spawn in the desert
(even if biome change is disabled)
Compatibility with Biomancy
Recipes
Fixed a crash with mob battle
Improved compat with Phayriosis reborn (beta)
Still some issues due to the sandstone being converted to phayross (infected sand).
Should be fixed once infected sandstone is re-added to Phayriosis