
Deprive
Deprive is a survival–hardship mod for Minecraft built on Fabric. It introduces a spoilage system for food and new survival mechanics that make staying alive more challenging.
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Changelog
[v0.1.1] - 2025-09-12
Small update for Deprive!
Features / Improvements
- Updated spoilage system:
- Added effects for each spoilage phase (0..4):
- Phase 0: Fresh (no effect)
- Phase 1: Slightly old (weakness)
- Phase 2: Deteriorating (slight hunger)
- Phase 3: Bad (poison)
- Phase 4: Rotten (severe hunger reduction + nausea, poison, small chance of blindness)
- Tooltip now shows percentage of spoilage clearly for all phases.
- Added effects for each spoilage phase (0..4):
- Ensured all items in ModItems correctly initialize
CreatedTimeNBT on crafting. - Client tooltip updates dynamically as item ages.
Technical
- Added ItemMixin, ItemStackInitMixin, and ItemStackMixin:
ItemMixin→ Assigns NBT spoilage data on crafting.ItemStackInitMixin→ Initializes spoilage data for loaded items.ItemStackMixin→ Adds client tooltip showing spoilage phase and percentage.
- Minor code refactors for spoilage calculation and tooltip formatting.
- Fixed bug where partially spoiled items did not trigger effects or update hunger values.
Full Changelog: https://github.com/sxvlsl/Deprive/compare/v0.1.0...v0.1.1
Файлы
deprive-v0.1.1.jar(242.57 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
v0.1.1
Загрузчики
Fabric
Версии игры
1.20.1
Загрузок
133
Дата публикации
12.09.2025
