
Deep-Retrograde
"Adds Deepslate, Tuff, Calcite, and Sculk with smooth world generation and optimized ore replacement for 1.12.2."
Список изменений
🌍 World Generation Overhaul
Dungeon (Y = −64 to 0)
New Unified Fill Pass (fillAndReplace) The three separate phases — fillStone, replaceWithDeepslate, and generateBedrock — have been merged into a single pass. Each block is now written only once instead of twice, roughly halving the number of lighting-engine updates and reducing FPS drops during chunk generation.
Stalagmites and Stalactites (generateSpeleothems)
After cave carving, dripstone formations made of dripstone_block are generated inside air cavities:
Stalagmites (floor → upward): 1–5 blocks tall, ~40% chance per probe. Stalactites (ceiling → downward): 1–3 blocks tall, ~35% chance per probe. Generated only above the lava level (Y > −50). Uses 8 probe columns per cube to search for suitable placement locations.
Surface Terrain (Y > 64) — NEW
Mountains Inspired by Minecraft 1.21.1 (generateMountainTerrain) A mountain terrain layer is added on top of the vanilla landscape, using four separate noise generators to create more natural and varied mountain formations.
