
Dead Sun - Zombie Apocalypse
Hardcore zombie apocalypse mod for Minecraft. Only zombies spawn in all dimensions. Sunlight doesn't protect you. Zombies got smarter.
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Список изменений
Changelog
[1.3.0] - 2026-07-15
Added
- Runner Zombie (5% spawn chance): 100% faster movement, soul fire flame particles
- Jumper Zombie (3% spawn chance): periodically jumps toward player, holds feather, cloud + happy villager particles on jump, enhanced leap range
- Exploder Zombie (2% spawn chance): holds TNT, 2-second fuse with hissing + smoke particles, explodes like creeper (fuse persists even if player moves away)
- Brute Zombie (3% spawn chance): 40% slower, Strength I, holds iron axe
- Coordinated Flanking: zombies targeting the same player spread out and approach from different angles
- Flanking skips when player is 3+ blocks above
- Pile-up triggers when target is behind a wall (not just bumping into it)
- NeoForge config screen now works (registered via IConfigScreenFactory)
- Config subcategories for Zombie Variants (13 settings) and Coordinated Flanking (7 settings)
Changed
- Pile-up rewritten: body-dependent climbing (must be on ground or on another zombie)
- Each climb step is 1.6-2.1 blocks, must re-trigger for next step
- Climb speed randomized (0.12-0.22), wall-hugging, wobble, deceleration near top
- Crest phase: 10-15 ticks with downward arc (tumbling over)
- Uses setNoGravity instead of SLOW_FALLING
- Climbing cancels when zombie is hurt
- Zombies require 3+ nearby (configurable) before pile-up activates
- Arm swing + zombie step sound every 8 ticks during climb
- Wall scan increased to 8 blocks
- Sound markers at 25% strength when crouching
- Light tracking: 25% investigate chance (less aggressive)
- Sound pathfinding: 1/40 chance per tick
- Noisy zombies/leap: sneaking ignored if zombie has line of sight
- Wandering hordes: skip crouching players
Config (new fields)
- zombieVariants, runnerChance, runnerSpeedBoost
- jumperChance, jumperLeapBoost
- exploderChance, exploderFuseTime, exploderExplosionRadius, exploderDestroysBlocks
- bruteChance, bruteSpeedMultiplier, bruteStrengthLevel
- coordinatedFlanking, flankingUpdateInterval, flankingRange, flankingMinGroupSize
- flankingRadius, flankingEngageDistance, flankingNavSpeed
- pileUpMinGroupSize, climbSpeedMin, climbSpeedMax, climbStepMin, climbStepMax, maxWallScan
Файлы
DeadSun-1.3.0-universal.jar(828.52 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.0
Загрузчики
FabricNeoForge
Версии игры
26.2
Загрузок
1.4K
Дата публикации
15.07.2026
