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Моды/Dead Sun - Zombie Apocalypse
Dead Sun - Zombie Apocalypse

Dead Sun - Zombie Apocalypse

Hardcore zombie apocalypse mod for Minecraft. Only zombies spawn in all dimensions. Sunlight doesn't protect you. Zombies got smarter.

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Все версии→Dead Sun - Zombie Apocalypse 1.3.0

Dead Sun - Zombie Apocalypse 1.3.0

Release15.07.2026

Список изменений

Changelog

[1.3.0] - 2026-07-15

Added

  • Runner Zombie (5% spawn chance): 100% faster movement, soul fire flame particles
  • Jumper Zombie (3% spawn chance): periodically jumps toward player, holds feather, cloud + happy villager particles on jump, enhanced leap range
  • Exploder Zombie (2% spawn chance): holds TNT, 2-second fuse with hissing + smoke particles, explodes like creeper (fuse persists even if player moves away)
  • Brute Zombie (3% spawn chance): 40% slower, Strength I, holds iron axe
  • Coordinated Flanking: zombies targeting the same player spread out and approach from different angles
  • Flanking skips when player is 3+ blocks above
  • Pile-up triggers when target is behind a wall (not just bumping into it)
  • NeoForge config screen now works (registered via IConfigScreenFactory)
  • Config subcategories for Zombie Variants (13 settings) and Coordinated Flanking (7 settings)

Changed

  • Pile-up rewritten: body-dependent climbing (must be on ground or on another zombie)
  • Each climb step is 1.6-2.1 blocks, must re-trigger for next step
  • Climb speed randomized (0.12-0.22), wall-hugging, wobble, deceleration near top
  • Crest phase: 10-15 ticks with downward arc (tumbling over)
  • Uses setNoGravity instead of SLOW_FALLING
  • Climbing cancels when zombie is hurt
  • Zombies require 3+ nearby (configurable) before pile-up activates
  • Arm swing + zombie step sound every 8 ticks during climb
  • Wall scan increased to 8 blocks
  • Sound markers at 25% strength when crouching
  • Light tracking: 25% investigate chance (less aggressive)
  • Sound pathfinding: 1/40 chance per tick
  • Noisy zombies/leap: sneaking ignored if zombie has line of sight
  • Wandering hordes: skip crouching players

Config (new fields)

  • zombieVariants, runnerChance, runnerSpeedBoost
  • jumperChance, jumperLeapBoost
  • exploderChance, exploderFuseTime, exploderExplosionRadius, exploderDestroysBlocks
  • bruteChance, bruteSpeedMultiplier, bruteStrengthLevel
  • coordinatedFlanking, flankingUpdateInterval, flankingRange, flankingMinGroupSize
  • flankingRadius, flankingEngageDistance, flankingNavSpeed
  • pileUpMinGroupSize, climbSpeedMin, climbSpeedMax, climbStepMin, climbStepMax, maxWallScan

Файлы

DeadSun-1.3.0-universal.jar(828.52 KiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.3.0

Загрузчики

Fabric
NeoForge

Версии игры

26.2

Загрузок

1.4K

Дата публикации

15.07.2026

Загрузил

ID версии

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