
Data Attributes: Directors Cut
Overhauls Minecraft's entity attribute system to be more dynamic and to include follow-on attributes (something found in many other games); and exposes entity attributes to manipulation.
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Список изменений
Additions 🍎
- Implemented a feature that reads data-packs and applies attribute modifications to the world based on order.
- More documentation on this feature will come as the mod stabilizes.
- For now, if you want to be aware of how to format your data-pack(s), look towards the source code of the next builds of PlayerEX/WizardEX.
Changes 🌽
- Changed how configs and modded entries are applied.
- Your config will appear sparse on startup, but when you go to a world (in an integrated server), it will show the extra modifications provided by loaded packs and mods.
- You can overwrite these, and they will appear in your actual config. Your config will overwrite any data-pack or modded pack.
- The UI will be overhauled to better assist in knowing what is supplied by datapacks/mods, but that will be in the later future.
- Deprecated the
DefaultAttributeRegistryto keep previous versions functional, but it will be removed before release. - Being able to override specific mods and being able to customize your data-packs will come in the future. For now, if you want to override something, use your config as it is the main source of truth.
Метаданные
Канал релиза
Beta
Номер версии
2.0.0+1.20.1-beta.10-fabric
Загрузчики
FabricQuilt
Версии игры
1.20.1
Загрузок
167
Дата публикации
1 г. назад
