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Моды/Darker Depths
Darker Depths

Darker Depths

A mod to expand the underground!

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Все версииDarker Depths 2.1.0

Darker Depths 2.1.0

Release3 дн. назад

Список изменений

Update 2.1

Molten Cavern:

World Gen

  • Removed Ash Layer and Ash Block spawning
  • Tweaked molten pools to have more padding of blocks around them
  • Added Magma Pads to spawn on lava pools
  • Added Scorched Remains
  • Added big piles of Scorched Remains
  • Added a Magma Block carver that places long stretches of Magma Blocks
  • Added a similar carver for Tuff that places long stretches of Tuff
  • Added large Darkslate spikes that generate from the floor and ceiling
  • Added small Petrified Roots hanging from the ceiling
  • Switched to surface rules for darkslate generation
  • Should result in zero unintentional Stone or Deepslate inside the molten cavern biome
  • Removed Amber Clusters from the biome

Darkslate

  • Darkslate now can be ‘heated’
  • Darkslate now has 5 stages of being heated (0-4).
  • Darkslate can be heated by touching lava or magma blocks.
  • Tags added for each level of heat so that any block can be added as a heat source

Scorched Remains

  • Found randomly on the ground in the Molten Cavern
  • Has a 50% chance to drop charcoal when broken without silk touch.
  • Smelts 10 items.
  • Crafted with Charcoal and Rotten Flesh.
  • Can be made into a block.

Block of Scorched Remains

  • Smelts 24 items
  • Made with Rotten Flesh and Charcoal
  • Found naturally under Geysers
  • When placed under a Geyser, the Geysers will spread hot ash particles.

Geyser

  • No longer boosts constantly
  • Now bursts randomly that boosts the player upwards with a big particle burst.
  • Particles change whether there is lava or water on top of the geyser, or whether the geyser has magma beneath it to boost the burst effect.
  • Placing a Block of Scorched Remains beneath a Geyser will spawn glowing ash particles around the Geyser.
  • Powering the Geyser with redstone will halt it from bursting until the power is taken away.
  • When being unpowered, the geyser will instantly burst.

Scorcher Mob

  • A large eye that does damage with its fiery stare.
  • Can only spawn with world generation
  • Does damage that ramps up the longer the eye maintains eye contact.
  • Does 0 damage the first second, then does 1 more damage for every second the player is in view.
  • Can spot and attack players up to 48 blocks away.
  • The player will need to keep breaking line of sight to be effective against it.
  • When a Scorcher kills a mob/player, it will place Scorched Remains where it was killed.
  • If the player looks directly into the eye, it will flash the player and blind them.

Amber Clusters

  • Removed from Molten Cavern
  • Added to Sandy Catacombs

Ash & Ash Block

  • Ash has been ‘removed’
  • The blocks and items will still exist as they are now, but will no longer generate.
  • Tooltip will now display a ‘press shift’ description explaining they are legacy blocks now.

Magma Pad

  • ‘Lily Pad’ but for lava
  • Burns the player if not crouching similar to magma blocks when stepped on

Dead Living Crystal

  • Renamed to “Crystal Husk”
  • Can now be heated
  • When heated, living crystals will not grow

Living Crystal

  • Can now be heated
  • When heated, crystal melons cannot be grown

Crystal Melon

  • Added passive particles when placed

Sandy Catacombs:

World Gen

  • Added surface rules such that Aridrock and mud will always be placed on the surface of the cave
  • Added a Duskrock carver that places long stretches of Duskrock padded by mud
  • Added small Petrified Roots hanging from the ceiling
  • Added Amber Cluster spawning

Body Snatcher

  • Now effects the player with Paranoia on attack

Paranoia Altar

  • Now gives off particles when given a Void Soul Requiem

Arid Deepslate

  • Removed rotations

Glowshroom Cavern

Glowshroom Monster

  • Now has passive regeneration (1hp/sec)
  • Will allow it to continually patrol its area without getting picked off by other mobs
  • Added running animation
  • Previously, this looked very awkward when chasing targets
  • Should no longer get stuck when traversing up blocks
  • Now only attacks undead mobs
  • Now uses the tag glowshroom_monster_target for entities it targets
  • Has a 50% damage reduction against undead mobs
  • Only drops glowshroom cap if killed by the player

Glowshroom Cap

  • Reduced durability to 88
  • Reduced armor from 1 to 0

Glimmering Vines

  • Now has passive particles

General:

Biolith / Terrablender

  • Added as a dependency
  • Biome parameters are now added back into the config
  • When both Terrablender and Biolith are installed at the same time, DD will use Terrablender, but this can be changed in the config.

Fog

  • Custom fog is added per biome to be much thicker and fits the biome much more correctly.
  • Can be disabled/adjusted in the config.

Advancements

  • Added 11 new advancements for Darker Depths progression

Pillars

  • Added Darkslate, Duskrock, & Grimestone Pillars
  • All Pillars are now rotatable on x and z axis

Petrified Mineshaft

  • Petrified mineshaft variant can be found in the Molten Cavern and Sandy Catacombs biomes.

World Gen

  • Fixed block tags for stone like blocks that would prevent ores from generating.
  • Switched from feature placement to surface rules for biome block placement, should be a decent performance improvement. This also means that biomes will not have stone blocks that don’t belong in them.
  • Many features have been tweaked and adjusted with all cave biomes.

Creative menu

  • Added stiletto enchantments to Darker Depths creative tab

Chiseled Blocks

  • New textures for Aridrock, Duskrock, and Darkslate Chiseled Bricks

Petrified Roots

  • New textures

Файлы

darkerdepths-2.1.0.jar(2.01 MiB)
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Канал релиза

Release

Номер версии

2.1.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

325

Дата публикации

3 дн. назад

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