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Моды/Danger Log
Danger Log

Danger Log

Best Combat System for SMP's to use to prevent logging out mid fight! We use advanced methods that really help owners and other players to have a fun experience in server fights.

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Все версииDanger Log 1.2

Danger Log 1.2

Release1 мес. назад

Список изменений

Changelog

Version 1.2

New Features

Combat Restrictions System

A comprehensive system to restrict items and abilities while players are in combat:

  • Trident (Riptide) Restrictions

    • Option to fully disable tridents with Riptide enchantment during combat
    • Configurable cooldown for tridents when not fully disabled
    • Velocity reduction as backup prevention if riptide somehow triggers while disabled
  • Elytra Restrictions

    • Option to disable elytra gliding while in combat
    • Players cannot start gliding, but won't be forcefully unglided mid-flight
  • Ender Pearl Restrictions

    • Option to fully disable ender pearls during combat
    • Configurable cooldown for pearls when not fully disabled
    • Uses native Minecraft cooldown indicator in hotbar
  • Firework Rocket Restrictions

    • Option to fully disable firework rockets (elytra boosting) during combat
    • Configurable cooldown for fireworks when not fully disabled
    • Uses Paper's PlayerElytraBoostEvent for accurate detection

Native Cooldown Indicators

  • All item cooldowns now display using Minecraft's native cooldown animation in the hotbar
  • Disabled items show a persistent cooldown that refreshes while in combat
  • Cooldowns are automatically cleared when leaving combat

Dynamic Config Updates

  • Config changes now apply immediately to players already in combat
  • Re-enabling an item mid-combat clears the disabled cooldown
  • Disabling an item mid-combat applies the cooldown immediately

New Config Options

# Disable tridents (Riptide) while in combat
disable-tridents: true

# Cooldown for tridents while in combat (seconds, 0 = no cooldown)
# Only applies if disable-tridents is false
trident-cooldown: 10

# Disable elytras while in combat
disable-elytras: true

# Disable ender pearls while in combat
disable-pearls: false

# Cooldown for pearls while in combat (seconds, 0 = no cooldown)
# Only applies if disable-pearls is false
pearl-cooldown: 10

# Disable firework rockets while in combat
disable-fireworks: false

# Cooldown for fireworks while in combat (seconds, 0 = no cooldown)
# Only applies if disable-fireworks is false
firework-cooldown: 10

Bug Fixes

  • Fixed trident blocking where holding right-click would eventually allow riptide
  • Fixed ender pearl cooldown not applying after throwing
  • Fixed firework rockets not propelling players when cooldown was enabled
  • Fixed cooldowns not clearing when items were re-enabled mid-combat
  • Fixed cooldowns not applying when items were disabled mid-combat

Version 1.1

New Features

Ally System

  • Players can now add allies who won't trigger combat when nearby
  • /ally add <player> - Send an ally invite to another player
  • /ally remove <player> - Remove a player from your allies
  • /ally list - View your current allies
  • /ally accept <player> - Accept a pending ally invite
  • /ally deny <player> - Deny a pending ally invite
  • Configurable maximum number of allies per player
  • Ally invites expire after configurable duration
  • Mutual ally system - both players must accept to become allies

Bug Fixes

  • Fixed various command handling issues
  • Improved combat detection reliability
  • Fixed edge cases with player disconnection during combat

Version 1.0

Initial Release

  • Proximity-based combat detection system
  • Combat timer with action bar display
  • Zombie log system for combat logging
  • Configurable radius, timer duration, and death type
  • Admin commands for managing combat state

Файлы

DangerLog-1.2.jar(40.76 KiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.2

Загрузчики

Bukkit
Paper
Spigot

Версии игры

1.21–1.21.11

Загрузок

56

Дата публикации

1 мес. назад

Загрузил

ID версии

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