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Моды/DAG Mod
DAG Mod

DAG Mod

Race & class system, 200-level progression, custom dungeons, boss battles, two custom dimensions, NPC quests, party play, and craftable consumables with real combat effects. Everything in one mod.

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Все версии→DAG Mod 1.7.8

DAG Mod 1.7.8

Release31.03.2026

Список изменений

What's New in v1.7.8

Skeleton King Boss Encounter

The Skeleton King now has a complete boss encounter system built around the new Skeleton Throne Room structure.

Spawn Trigger A proximity trigger block sits on the throne. When a survival player enters within 12 blocks, the Skeleton King spawns automatically — no commands required.

Room Sealing On spawn, all doorways in the throne room are sealed with barrier blocks, locking every player inside for the duration of the fight. The barriers are removed automatically on the King's death.

Post-Fight Rewards Every player within 25 blocks of the King's death position receives:

  • One King's Recall Stone — right-click to teleport directly back to the overworld (consumed on use)
  • One Skeleton King Chest Key
  • One locked Skeleton King chest spawns per nearby player, placed in a row near the death position

Skeleton Throne Room Structure

A new dedicated boss structure that spawns once per world in the Bone Realm using concentric_rings placement.

PieceDescription
Throne Room35×35 main arena with the King spawn trigger
HallwayConnecting corridor
Teleport RoomExit chamber for post-fight travel

Locate it with /locate structure dagmod:skeleton_throne_room.

Seasons System

A four-season cycle system is now bundled with the mod. Seasons advance every 20 Minecraft days (configurable) and affect:

SeasonGrowthWeatherPlayer Effects
Spring150%Light rainRegeneration near flowers, Speed in flower biomes
Summer100% + 30% double-drop chanceClear, rare thunderHunger II in hot biomes, Haste during day
Fall75%Mixed rain/clearLuck I, extra tree drops
Winter25%Snow/rain, frequent thunderHunger II–III without heat source, Slowness on snow

Admin commands: /function seasons:commands/help


Balance Changes

All bosses were critically undertuned and have been significantly buffed. The Skeleton King is now on par with the Dragon Guardian as a proper end-game encounter.

BossOld HPNew HPOld AttackNew AttackOld ArmorNew Armor
Skeleton Summoner301204.06.08.010.0
Skeleton Lord452006.010.015.018.0
Skeleton King603008.013.020.022.0
Wild Dragon801607.010.02.06.0
Dragon Guardian30040012.016.012.016.0

Bug Fixes

  • Barrier seal not reaching doorways — Seal scan range expanded from ±20/±4 to ±35/±15 blocks. Previous range missed doorway markers placed 30+ blocks from the throne trigger.
  • King's Recall Stone teleporting below bedrock — Destination chunk is now force-generated before querying the heightmap. Also added a Y=64 fallback if the heightmap still returns the world bottom.
  • Locked chests relocking on world reload — LockedBoneChestBlockEntity was not saving its unlocked state to NBT. Chests now correctly stay open after logging out or restarting the server.
  • Seasons toggle commands always enabling — A sequential scoreboard write race condition caused all three toggle functions (toggle_weather, toggle_growth, toggle_display) to always end in the enabled state. Fixed by capturing state before modifying it.
  • Seasons help listing a non-existent command — Removed /function seasons:commands/set_speed from the help output (the file never existed).
  • Seasons setup not initialising display toggle — setup.mcfunction now initialises #enable_display to 1 alongside the other config values.

Requirements

ComponentVersion
Minecraft1.21.11
Fabric Loader0.18.4+
Fabric API0.141.1+1.21.11

Updating

Your existing progress is safe — race, class, level, and quest data all persist across updates.

  1. Back up your world
  2. Remove the old DAGMod .jar from your mods folder
  3. Install the v1.7.8 .jar
  4. Launch Minecraft

Migration Notes

  • Skeleton Throne Room — The structure only spawns in unexplored chunks of the Bone Realm. Existing worlds will need to explore new areas or use /locate structure dagmod:skeleton_throne_room to find it.
  • Boss health increases — Any boss entities already spawned in your world retain their old health values until killed and respawned.
  • Seasons — Run /function seasons:commands/setup once after updating to initialise the season scoreboards.

Known Issues

  • Harmless "Block-attached entity at invalid position" warnings in server logs during worldgen (vanilla Minecraft issue, no gameplay impact)
  • See https://github.com/hitman20081/DAGMod/issues for anything else reported

Links

  • https://github.com/hitman20081/DAGMod
  • https://github.com/hitman20081/DAGMod/blob/main/CHANGELOG.md
  • https://github.com/hitman20081/DAGMod/blob/main/docs/Home.md
  • /mod/dag-mod

Previous Releases

VersionSummary
v1.7.7Class quest chain expansion to 5 quests, per-quest level gates, enchanted book reward fixes, dragon crash fix
v1.7.6Hall of Champions merchants with rotating trade system
v1.7.5Skeleton Lord auto-spawning, Necrotic Key loot, Hall of Champions locator improvements, Bone Realm portal height fixes
v1.7.4Real consumables, dragon stat & recipe overhaul, grave void death fix
v1.5.3-betaQuest progression circular dependency fix

Файлы

dagmod-1.7.8.jar(96.18 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.7.8

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

36

Дата публикации

31.03.2026

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ID версии

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