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Моды/DAG Mod
DAG Mod

DAG Mod

Race & class system, 200-level progression, custom dungeons, boss battles, two custom dimensions, NPC quests, party play, and craftable consumables with real combat effects. Everything in one mod.

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Все версии→DAG Mod 1.7.9

DAG Mod 1.7.9

Release06.04.2026

Список изменений

What's New in v1.7.9

Seasons Setup System

The seasons system now requires manual activation by a server operator before it goes live — giving you full control over configuration before the cycle begins.

First-Run Notice On every server load, if the seasons system hasn't been configured yet, all players are notified and operators are directed to /seasons to open the setup menu.

Interactive Setup Menu Run /seasons to open a clickable configuration menu. From there you can:

  • Set the season length (7, 14, 20, or 28 Minecraft days)
  • Toggle weather effects, crop growth changes, temperature effects, and the season display
  • Click [ ▶ START SEASONS ] to activate — seasons do not start automatically

Settings Persist Across Restarts All configuration values (season length, feature toggles, initialized state) are stored in scoreboard objectives and survive server restarts. Once started, the cycle resumes automatically on every load — no further operator action needed.

Commands

CommandDescription
/seasonsOpen the interactive configuration menu
/seasons setupShow current configuration status
/seasons startStart the seasons cycle
/seasons resetReset to Spring Day 1
/seasons length <7|14|20|28>Set the number of days per season
/seasons weather <on|off>Toggle weather effects
/seasons growth <on|off>Toggle crop growth changes
/seasons temperature <on|off>Toggle temperature status effects
/seasons display <on|off>Toggle the season display in chat

All commands require operator permission (level 2+).

Season Effects Reference

SeasonWeatherCrop GrowthTemperature Effect
SpringLight rainNormalNone
SummerClear skiesBoostedNone
AutumnOccasional rainSlightly reducedNone
WinterSnow / stormsReducedSlowness / weakness

Skeleton Kingdom Structure Chain

The Skeleton Kingdom now has a full connected structure layout. Three new jigsaw template pools have been added, and city_center_1 now chains through the complex in sequence:

City Center → Entry Room → Hallway → Throne Room

PoolDescription
entry_roomTransitional chamber connecting the city center to the interior
hallwayConnecting corridor between the entry room and throne room
throne_roomThe Skeleton King's boss arena

This chain ensures all four structure pieces generate together and in the correct order.


Bug Fixes

  • Skeleton Kingdom jigsaw anchor mismatch — start_jigsaw_name was incorrectly set to minecraft:city_anchor instead of dagmod:city_anchor, causing a "No starting jigsaw found" error and preventing the structure from generating at all. Now corrected.
  • Skeleton Kingdom pool referencing missing NBTs — city_center_2 and city_center_3 were listed in the city_center pool but their NBT files never existed, causing jigsaw generation failures. Both have been removed; only city_center_1 is now referenced.

Requirements

ComponentVersion
Minecraft1.21.11
Fabric Loader0.18.4+
Fabric API0.141.1+1.21.11

Updating

Your existing progress is safe — race, class, level, and quest data all persist across updates.

  1. Back up your world
  2. Remove the old DAGMod .jar from your mods folder
  3. Install the v1.7.9 .jar
  4. Launch Minecraft

Migration Notes

  • Seasons — The seasons system will not start automatically. After updating, a server operator must run /seasons, configure the settings, and click [ ▶ START SEASONS ] to activate. This only needs to be done once.
  • Skeleton Kingdom structure chain — The new entry room, hallway, and throne room pieces only generate in unexplored chunks. Existing worlds will need to explore new areas of the Skeleton Kingdom, or the structure can be reset in a fresh world.

Known Issues

  • Harmless "Block-attached entity at invalid position" warnings in server logs during worldgen (vanilla Minecraft issue, no gameplay impact)
  • See https://github.com/hitman20081/DAGMod/issues for anything else reported

Links

  • https://github.com/hitman20081/DAGMod
  • https://github.com/hitman20081/DAGMod/blob/main/CHANGELOG.md
  • https://github.com/hitman20081/DAGMod/blob/main/docs/Home.md
  • /mod/dag-mod

Previous Releases

VersionSummary
v1.7.8Skeleton King boss encounter, Skeleton Throne Room structure, Seasons system, major boss stat rebalance
v1.7.7Class quest chain expansion to 5 quests, per-quest level gates, enchanted book reward fixes, dragon crash fix
v1.7.6Hall of Champions merchants with rotating trade system
v1.7.5Skeleton Lord auto-spawning, Necrotic Key loot, Hall of Champions locator improvements, Bone Realm portal height fixes
v1.7.4Real consumables, dragon stat & recipe overhaul, grave void death fix

Файлы

dagmod-1.7.9.jar(96.32 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.7.9

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

46

Дата публикации

06.04.2026

Загрузил

ID версии

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