
DAG Mod
Race & class system, 200-level progression, custom dungeons, boss battles, two custom dimensions, NPC quests, party play, and craftable consumables with real combat effects. Everything in one mod.
Список изменений
v1.7.4 — Real Consumables, Dragon Overhaul & Bug Fixes
⚠️ Major jump from last Modrinth release (v1.5.3-beta). See the CHANGELOG for everything that happened in v1.5.4 through v1.7.3.
✨ What's New in v1.7.4
Real Consumable Mechanics
All consumables have been fully implemented with custom mechanics — no more placeholder status effects.
| Item | Effect |
|---|---|
| Vampire Dust | 10% lifesteal for 20 seconds (heals on every hit, capped at 2.5 hearts/hit) |
| Phantom Dust | 50% dodge chance for 15 seconds — dodged hits show "Dodged!" in action bar |
| Perfect Dodge (Rogue only) | 100% guaranteed dodge for 10 seconds |
| Last Stand Powder | Blocks one lethal hit and heals you to 50% HP. Also rescues you from void deaths — grave snaps to surface instead |
| Time Distortion | Speed II on yourself + Slowness IV on all nearby enemies |
| Spell Echo (Mage only) | Your next spell casts twice; the echo skips the cooldown |
| Overcharge Dust (Mage only) | Your next spell fires at 2× power (10 missiles, 20 damage, 40 absorption, 16-second warp) |
Mage Ability Refactor
All 4 mage abilities now support spell modifiers. Spell Echo and Overcharge interact correctly with Arcane Missiles, Mana Burst, Time Warp, and Arcane Barrier.
⚖️ Balance Changes
Dragon Stat Buffs
Dragons are significantly tankier to extend fights against well-geared players:
| Dragon | Old HP | New HP | Toughness |
|---|---|---|---|
| Wild Dragon | 40 | 80 | 0 → 6 |
| Dragon Guardian (boss) | 200 | 300 | 4 → 10 |
Dragon Recipe Rework
Dragon gear now requires thematic mod drops instead of vanilla End items:
- Dragonscale Armor — Dragon Scale + Dragon Skin + Netherite base (replaces crying obsidian + dragon breath)
- Dragonscale Sword — Dragon Scale + Dragon Bone + Netherite Sword
- Dragonbone Shield — Dragon Bone + Dragon Skin + Shield
🐛 Bug Fixes
Grave void death — Void deaths no longer place an inaccessible grave in the void. The grave now snaps to the nearest surface block at your X/Z position.
Master Trader quest rewards — The Master Trader quest now correctly rewards Mending I + Looting III enchanted books and a Totem of Undying. Previously rewarded blank books and Emerald Blocks due to missing enchantment data.
📦 Requirements
- Minecraft: 1.21.11
- Fabric Loader: 0.18.4+
- Fabric API: 0.141.1+1.21.11
🔄 Updating
Your existing progress is safe — race, class, level, and quest data all persist across updates.
- Back up your world
- Remove the old DAGMod .jar from your mods folder
- Install the v1.7.4 .jar
- Launch Minecraft
Coming from v1.5.3-beta? Dragon gear recipes have changed — existing crafted dragon items are unaffected, but new crafting requires mod dragon drops. Bone dungeons now only generate in desert/badlands biomes; explore new chunks to find them.
🐛 Known Issues
- Harmless Block-attached entity at invalid position warnings in server logs during worldgen (vanilla Minecraft issue, no gameplay impact)
- See https://github.com/hitman20081/DAGMod/issues for anything else reported
📚 Links
- https://github.com/hitman20081/DAGMod
- https://github.com/hitman20081/DAGMod/blob/main/CHANGELOG.md
- https://github.com/hitman20081/DAGMod/blob/main/docs/Home.md
Previous release on Modrinth: v1.5.3-beta — Quest progression circular dependency fix
