▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/DAG Mod
DAG Mod

DAG Mod

Race & class system, 200-level progression, custom dungeons, boss battles, two custom dimensions, NPC quests, party play, and craftable consumables with real combat effects. Everything in one mod.

Оцените первым
2.7K
6
Все версии→DAG Mod 1.9.0

DAG Mod 1.9.0

Release29.07.2026

Список изменений

v1.9.0 Release Notes

Released: 2026-07-28

Disclaimer" Expect some features to be buggy. If you find an issue please report it on my GitHub. I will try to get them fixed and released in the next update.


What's New

Village Inn as the Spawn Hub

World spawn now generates near a Village Inn rather than the Hall of Champions. The inn sits within a few hundred blocks of spawn and is your first stop for lodging, Innkeeper Garrick, and initial quests. Use the Hall Locator item to navigate to the Hall of Champions when you're ready.

Hall of Champions is Now a Destination

The Hall of Champions has been moved much farther from spawn (~2000 block spacing, up from ~1000). It is a mid-to-late-game landmark — not something you walk into on day one.

Innkeeper Garrick — Full Guild Registry

Innkeeper Garrick (found at the Village Inn) now handles race and class selection through interactive chat dialogue. He presents stat summaries for each option and hands out starter gear immediately on selection. Physical altars at the Hall of Champions remain functional as an alternative.

Class Trainer NPC

A dedicated Class Trainer NPC at the Hall of Champions handles all class quest chains. Right-click to see your full class chain progress with clear status indicators. After Garrick's three tutorial tasks, he directs you to the Class Trainer.

Blacksmith's Anvil

A permanent, indestructible Blacksmith's Anvil block is now available. Opens the standard anvil GUI for renaming, enchantment combining, and repair. Cannot be broken in Survival.

Merchant Tier Gating

Advanced and legendary stock on Hall of Champions merchants is now locked behind quest completion. Merchants hint at what quests unlock their premium stock. Basic goods remain always available.

Season System Operational

The four-season system is now POTENTIALLY working:

  • Bug was fixed for every tick notification. Still testing the actual seasonal effects work.
  • Crop growth rates apply correctly per season (Spring fastest, Winter slowest)
  • Sleeping through the night advances the season day counter
  • Seasonal weather patterns and biome-specific effects fire correctly
  • Season transition messages accurately describe each season's mechanics

Dragon Realm Return Portal

Returning from the Dragon Realm now takes you to your bed or respawn anchor (if set in the overworld), or to configured world spawn. No longer hardcoded to 0, 64, 0.


Bug Fixes

  • Season predicates — All 20 predicate files used wrong key for MC 26.2 ("type" instead of "condition"), disabling all weather and biome effects. Corrected
  • Season gamerule name — randomTickSpeed renamed to random_tick_speed (MC 26.2). Growth rates now apply correctly
  • Sleep detection — Season day advancement now uses scoreboard stat comparison for reliable sleep detection
  • Blacksmith's Anvil hitbox — Corrected to exact model geometry for both orientations
  • Blacksmith's Anvil rotation — Fixed placement so the long axis faces correctly
  • Blacksmith's Anvil GUI — Menu no longer closes immediately on open
  • Citrine quest gating — Unlock conditions corrected
  • Class Trainer stale progress — Quest progress is now refreshed before checking completion state
  • Quest Block texture — Now displays the custom texture instead of vanilla bookshelf textures
  • NPCs now stationary — All 16 NPC entity classes no longer wander

Migration Notes

New world recommended. Village Inn spawn hub and HoC rarity changes only affect newly generated chunks.

Updating an existing world:

  1. Back up your world folder
  2. Use MCA Selector to delete unvisited chunks near spawn so they regenerate
  3. Install the new jar — regenerated chunks will have the Village Inn near spawn

No item IDs changed. Existing inventories and data carry over without loss.


Requirements

ComponentVersion
Minecraft26.2
Fabric Loader0.19.3+
Fabric API0.150.2+26.2

Updating

  1. Back up your world
  2. Remove the old DAGMod .jar from your mods folder
  3. Install the v1.9.0 .jar
  4. Launch Minecraft 26.2
  5. Start a new world, or use MCA Selector to prune spawn chunks (see above)

Previous Releases

VersionSummary
v1.8.3Gem tier system (Cut→Polished→Flawless→Grand), in-game enchantment descriptions, quest book navigation
v1.8.2Village NPC structures (7 buildings), dynamic lighting chunk fix
v1.8.1MC 26.2 migration, brimstone rename
v1.8.0MC 26.1.2 migration, Gem Powder System, Gem Crushing Station
v1.7.10Quest book overhaul, Job Board expanded to 19 jobs, dynamic held-item lighting
v1.7.9Seasons setup system, Skeleton Kingdom structure chain
v1.7.8Skeleton King boss encounter, boss rebalance

Файлы

dagmod-1.9.0.jar(96.55 MiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

1.9.0

Загрузчики

Fabric

Версии игры

26.2

Загрузок

145

Дата публикации

29.07.2026

Загрузил

ID версии

Главная