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Моды/Cyberpunk 2077 Guns for Vic's Point Blank
Cyberpunk 2077 Guns for Vic's Point Blank

Cyberpunk 2077 Guns for Vic's Point Blank

A content pack for Vic's Point Blank that adds guns from Cyberpunk 2077 into Minecraft!

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Все версииCyberpunk 2077 Guns 1.13

Cyberpunk 2077 Guns 1.13

Release1 г. назад

Список изменений

[Requires Vic's Point Blank 1.9.6 or later]

  • Added the Rostović DB-4 Igla and "Sovereign"
  • Added the Rostović DB-2 Satara and "Order"
  • Added the Rostović DB-2 Testera and "Dezerter"
  • Added the Rostović DB-4 Palica
  • Added "Mox", an iconic version of the Budget Arms Carnage that features much faster reload speed and a higher fire rate
  • Added a last round firing animation for the Budget Arms Carnage and its variants
  • Added some idle animations for the Erebus SMG
  • Added walking and running animations for all weapons (FPP only)
  • Adjusted the FPP display data of the Carnage and "Guts"
  • Adjusted the FPP display data of the Overture and its variants
  • Buffed the damage of the Carnage and "Guts" -> Because of this, I HIGHLY recommend you get rid of the pointblank-items.toml file so this change can be applied correctly (or at least get rid of everything with the "cp2077_" prefix in that config file)
  • Overhauled the holographic sights to use the new parallax tech
  • Changed all of the tech weapons to accept laser charges as an alternate ammo type
  • Fixed an issue where one specific sound for the HA-4 Grit was not playing due to a typo in the sounds.json file
  • Removed the prepare animations for the melee attacks on the Tomahawk, Agaou, and Fang (I finally realised that this was very unnecessary for these weapons) (This change does not apply to the katana and its variants though, I think their prepare animations are quick enough to not hinder gameplay unlike the prepare animations for the thrown melees)

[TECHNICAL]

  • Changed how damage is displayed for all shotguns in the pack. The damage shown when hovering over the shotguns will indicate the maximum possible damage the shotgun can do (without headshots) (this also meant I internally reworked the shotguns in the pack. they SHOULD perform the same as they did before, I just had to change them internally for this change to happen) -> Because of this, I HIGHLY recommend you get rid of the pointblank-items.toml file so this change can be applied correctly (or at least get rid of everything with the "cp2077_" prefix in that config file)
  • Overhauled the pivot point of many guns to support the walking/running animations -> Because of this, some weapon animations have been tweaked and now look slightly different

[Known Issues]

  • If a gun's barrel disappears when equipping muzzle attachments, that gun's barrel will also disappear when equipping any Chimera mod (As far as I know, this applies to the AR-57 and the HJSH-18 Masamune)

Файлы

Cyberpunk_2077_Guns_Pack_1.13.zip(9.81 MiB)
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Release

Номер версии

1.13

Загрузчики

Версии игры

1.20.1

Загрузок

666

Дата публикации

1 г. назад

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