
Список изменений
Full Changelog
This release contains tons of new features and lots of changes to the Config menu, the Tooltip edit menu as well as the Developer API.
New Features
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Dropped Necronomicon API as a dependency, gradients are now managed without any extra dependency.
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Added a real-time tooltip preview in the Edit Screen. Hold
CTRLto display it. -
Tooltips can now display real-time data using placeholders. Default placeholders were added like
%durability%,%weapon_damage%,%enchantments%and more. They can also embed keybinds using the format:<key:translation.key>(e.g.<key.key.jump>->[Space]) -
The target field now accepts Namespaces (
minecraft:*), Regex (regex:.*_sword), and a global wildcard (*) to target all items at once. The Target field now autocompletes namespaces by default, followed by items from that namespace. -
Custom fonts can now be used for specific tooltips. Place your custom font in the
config/custom-tooltip-api/fonts/folder and enable the dynamically generated Resource Pack to enable custom fonts. -
Added a "Hide Vanilla Tooltip" option to completely erase an item's default stats and lore, giving you a blank canvas.
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Added toggles to show tooltips only if the item is Damaged, Enchanted, or Unbreakable.
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"Require Shift" is now "Require Keybind". The key can be changed in Minecraft's keybinds menu.
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Added a feature to reverse the animation of a gradient.
Fixes
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Fixed an issue where after creating a new tooltip and the player saving it many times, it created new entries instead of updating the newly created one
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API entries now get called before the config entries, this fixes a bug where a "needs shift" tooltip still showed api tooltips that did not need the hold key.
UX / UI
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Completely changed the Tooltip list screen from clunky buttons to small, stylish buttons with custom icons and clear tooltips that show what the buttons do.
- Added a button to change tooltip ordering in the tooltip list screen (creation date, alphabetically or disabled entries first)
- Added a button to copy entries to and paste entries from the clipboard.
- Added a button to enable or disable specific entries.
- Added a button to show API entries, with the ability to copy, duplicate or enable/disable them.
- Added buttons to manually sort entries (only available in the Creation Date ordering setting)
-
Replaced standard text boxes in some of the options with dropdowns and sliders for targets, fonts, styles, etc.
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The color input now supports hex codes, legacy formatting codes (e.g.,
&c), and Minecraft colors. This allows for the removal of 2 extra text boxes from the config screen. -
The animation tickrate is now calculated using more intuitive values (100 is the default speed, closer to 1 is faster and vice versa)
Developer API
-
Completely rewrote tooltip creation. Developers can now use
TooltipEntry.builder("id").(...).register();. -
Added
.dynamicText(stack -> ...)to the builder, allowing developers to inject real-time text that changes every frame (like energy, mana or any custom NBT). -
Developers can now register their own variables using
CustomTooltipApi.registerPlaceholder("%mana%", stack -> ...);. -
Heavily added Javadoc documentation to all relevant methods a developer may call when registering tooltips.
