
CullTag
Server-side mod that hides player nametags through walls
Оцените первым
491
4
Список изменений
1.1.2
- Added nametag culling for named mobs and armour stands. A named animal or a labelled armour stand gave a base away through terrain exactly like a player did. Invisible ones are left alone, so hologram armour stands stay readable. Turn it off with
cull_entity_nametags. - Added
#culltag:transparent, a block tag listing everything you can see through. Change it with a datapack to cover blocks from other mods, or to make something hide nametags that currently does not. - Added translation support. Every message the mod prints can be replaced by a language file, and English is built in, so nothing changes if you do not add one.
- Changed glass so it no longer hides anyone. Glass, stained glass, panes, iron bars, chains, ladders and scaffolding are all see-through, and hiding a nametag behind something you can see straight through was never the point.
- Changed what the sight check aims at, from a player's eyes to the nametag itself. A nametag peeking over a low wall now stays visible, and one tucked behind a ledge stays hidden even when the player's eyes are not.
- Changed
max_distanceto top out at 64. Vanilla stops drawing nametags at 64 blocks, so anything higher was doing nothing at all. Existing configs above 64 are lowered to it on load. - Changed the minimum Fabric Loader version to 0.19.3.
- Removed
crouch_hides_nametag. Crouching to vanish was a stealth mechanic rather than a fix for anything vanilla gets wrong, and it cost a crouching player their team colour in the eyes of anyone they were hidden from. Theculltag_hiddenteam it left in your world is cleaned up for you on first start. - Fixed nametags showing through walls until somebody moved. Logging in behind a wall, respawning behind a wall, walking into range from far off, or re-enabling the mod all left nametags fully visible until the two players moved in and out of each other's sight.
- Fixed nametags staying hidden at long range, in the open, after two players had walked apart.
- Fixed nametags staying hidden after a player died, changed dimension, or logged out and back in.
Файлы
culltag-1.1.2.jar(26.37 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.2
Загрузчики
Fabric
Версии игры
26.1–26.1.2
Загрузок
41
Дата публикации
31.07.2026
