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Моды/CullTag
CullTag

CullTag

Server-side mod that hides player nametags through walls

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Все версии→CullTag 1.1.2

CullTag 1.1.2

Release31.07.2026

Список изменений

1.1.2

  • Added nametag culling for named mobs and armour stands. A named animal or a labelled armour stand gave a base away through terrain exactly like a player did. Invisible ones are left alone, so hologram armour stands stay readable. Turn it off with cull_entity_nametags.
  • Added #culltag:transparent, a block tag listing everything you can see through. Change it with a datapack to cover blocks from other mods, or to make something hide nametags that currently does not.
  • Added translation support. Every message the mod prints can be replaced by a language file, and English is built in, so nothing changes if you do not add one.
  • Changed glass so it no longer hides anyone. Glass, stained glass, panes, iron bars, chains, ladders and scaffolding are all see-through, and hiding a nametag behind something you can see straight through was never the point.
  • Changed what the sight check aims at, from a player's eyes to the nametag itself. A nametag peeking over a low wall now stays visible, and one tucked behind a ledge stays hidden even when the player's eyes are not.
  • Changed max_distance to top out at 64. Vanilla stops drawing nametags at 64 blocks, so anything higher was doing nothing at all. Existing configs above 64 are lowered to it on load.
  • Changed the minimum Fabric Loader version to 0.19.3.
  • Removed crouch_hides_nametag. Crouching to vanish was a stealth mechanic rather than a fix for anything vanilla gets wrong, and it cost a crouching player their team colour in the eyes of anyone they were hidden from. The culltag_hidden team it left in your world is cleaned up for you on first start.
  • Fixed nametags showing through walls until somebody moved. Logging in behind a wall, respawning behind a wall, walking into range from far off, or re-enabling the mod all left nametags fully visible until the two players moved in and out of each other's sight.
  • Fixed nametags staying hidden at long range, in the open, after two players had walked apart.
  • Fixed nametags staying hidden after a player died, changed dimension, or logged out and back in.

Файлы

culltag-1.1.2.jar(26.37 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.2

Загрузчики

Fabric

Версии игры

26.1–26.1.2

Загрузок

41

Дата публикации

31.07.2026

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ID версии

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