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Моды/Cryptid Core Co Field Operations
Cryptid Core Co Field Operations

Cryptid Core Co Field Operations

Deep in the forests and snowy backcountry, something is watching you. Six blocks tall. Human-shaped. Not human. It leaves footprints, sheds fur, howls at night — and disappears the moment you get too close.

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Все версии→Cryptid Core Co Field Operations 0.7.0-b

Cryptid Core Co Field Operations 0.7.0-b

Release31.07.2026

Список изменений

v0.8.0-d — Stage 8d: Locate & Biomes

Added

  • /locate structure support for all six buildings (Boat House, Weir, Campsite, Field Station, Abandoned Field Station, Watchtower) via full conversion to the structure system; generation output identical to the old feature placement, rarities preserved via random_spread spacing, minimum separation now guaranteed
  • Cartographer trades: Field Station Map (level 4) and Abandoned Station Map (level 5), 13 emeralds + empty map, vanilla treasure-map behavior
  • Four registered biomes: Piney Creek Hollow (promoted from the Stage 2 birch injection), Piney Woods, Misty Pine Ridge, Sunken Grove — complete with effects, quiet-woods no-hostile spawn tables, deer variant dispatch, berry patches, and building eligibility (natural overworld placement still pending the TerraBlender/biome injection fix — see STAGE8D_NOTES)

Changed

  • Old worlds keep all existing buildings; new chunks generate buildings through the structure system (Option A migration — no world regen)

Файлы

cryptidcore-0.8.0-d.jar(1.86 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.8.0-d

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

14

Дата публикации

31.07.2026

Загрузил

ID версии

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