
Cryptid Core Co Field Operations
Deep in the forests and snowy backcountry, something is watching you. Six blocks tall. Human-shaped. Not human. It leaves footprints, sheds fur, howls at night — and disappears the moment you get too close.
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Cryptid Core Co Field Operations 0.7.0-b
Release31.07.2026
Список изменений
v0.8.0-d — Stage 8d: Locate & Biomes
Added
- /locate structure support for all six buildings (Boat House, Weir, Campsite, Field Station, Abandoned Field Station, Watchtower) via full conversion to the structure system; generation output identical to the old feature placement, rarities preserved via random_spread spacing, minimum separation now guaranteed
- Cartographer trades: Field Station Map (level 4) and Abandoned Station Map (level 5), 13 emeralds + empty map, vanilla treasure-map behavior
- Four registered biomes: Piney Creek Hollow (promoted from the Stage 2 birch injection), Piney Woods, Misty Pine Ridge, Sunken Grove — complete with effects, quiet-woods no-hostile spawn tables, deer variant dispatch, berry patches, and building eligibility (natural overworld placement still pending the TerraBlender/biome injection fix — see STAGE8D_NOTES)
Changed
- Old worlds keep all existing buildings; new chunks generate buildings through the structure system (Option A migration — no world regen)
Файлы
cryptidcore-0.8.0-d.jar(1.86 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.8.0-d
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
14
Дата публикации
31.07.2026
