
Crossroads
A tech mod with the goal of making automation interesting. No one block solutions, just simple pieces that combine to make complex contraptions. Crossroads is a mod where you make Rube Goldberg machines, except they're the simplest way to do things.
Список изменений
Major changes: The way paths are unlocked has changed. Now, instead of unlocking every path at once, you can unlock one (1) path initially, and you're not allowed to unlock another until you 'beat' the path by completing a difficult advancement.
Bioengineering cloning has gotten a big rework with stats for clone 'complexity' and 'quality' (degradation is gone). Clones are now easier to make for 'simple' clones, but potentially more difficult for advanced ones. More modifiers have been added that can be put on clones.
Updated to Minecraft 1.21(.1)!
- Added a bunch (80+ total) of new advancements
- Paths are now unlocked directly in the detailed crafter UI instead of through a recipe.
- Unusually large mobs now drop more loot and small ones drop less (scales with the cube of body size)
- Added several new clone modifiers, including several that affect mob size and base stats
- Added shaved ice, a food type with spoilage.
- Tesla coils will now fully charge FE-storing items, even if they aren't leyden jars, and is now willing to treat battery-type items from other mods like leyden jars in directly increasing the FE capacity of the tesla coil itself. Added info readout to clarify this behavior.
- Mining rubies now enrages piglins
- Trying to make a 'time' alignment reagent with alchemy now explodes
- Detailed autocrafter now works more like a vanilla crafter.
- Path sigils can now only craft one recipe type per sigil. Path sigils can be reset by anyone with the path unlocked.
- Revamped cloning mechanics to use 'quality' and 'complexity' instead of the old 'degradation'
- Ensouled clones now have a chance to refuse to continue the cycle of rebirth
- The clone crafting process has been updated to allow skipping steps by missing out on opportunities to boost clone quality
- Clone modifiers now have JEI support
- Changed how the incubator works. Instead of randomizing target temperature each time, it now always targets 33.333°C and works better the more digit '3' are in the temperature.
- Flame clouds now expand faster initially, slowing down as they grow. Total range is unchanged.
- New, fancier models for large and small gears
- Modular goggles now have the texture change for every new lens
- Misc aesthetic improvements
- Misc recipe changes.
- Reduced the amount of heat produced by cooling lava to obsidian, removing the lava-heat-positive feedback loop
- Removed perma-potion effect clone modifiers. The ability to give them perma-potion effects with genetic plasmids is still available.
- Path sigils can no longer be used to forget a path
