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Моды/Create:Redstone Throttle
Create:Redstone Throttle

Create:Redstone Throttle

Companion to Create. Adds a Redstone Speed Modulator that transforms input rotation by an offset accumulated from redstone signals.

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Все версииCreate:Redstone Throttle 1.1.1

Create:Redstone Throttle 1.1.1

Release23.07.2026

Список изменений

Create: Redstone Throttle 1.1.1

Added

  • Added fully rotatable control faces. Use a wrench on either shaft end to rotate the redstone input faces around the transmission axis.
  • Added new directional block models for all six placement directions.
  • Added clear increase, decrease, and input-to-output arrow textures.

Changed

  • Reworked the kinetic implementation using Create's native split-shaft system for better compatibility.
  • Multiplier mode now adjusts the actual input speed instead of using a separate initial-speed value.
  • Increased the minimum update interval from 6 to 10 ticks to better match Create's rapid speed-change protection.
  • Improved input/output detection and kinetic-network rebuilding.

Fixed

  • Fixed crashes and corrupted gearboxes when connecting a cross gearbox to the input side.
  • Fixed stress not being transmitted correctly and the previous effective 65,536 SU limitation.
  • Fixed the block sometimes failing to drop when broken.
  • Fixed rapid speed changes triggering Create's flicker protection and damaging connected gearboxes.
  • Fixed internal shafts rotating faster than connected external shafts.
  • Fixed shaft phase and rotation alignment at arbitrary speed ratios.
  • Fixed internal shaft animation continuing while the kinetic network was overstressed.
  • Fixed vertical placement and model-face orientation.
  • Added server-side permission validation for configuration packets.

Compatibility

  • Minecraft 1.21.1
  • NeoForge
  • Create 6.0.10
  • Existing output-speed data is migrated automatically.
  • Clients and servers must both update because the configuration packet format has changed.

中文更新日志

新增

  • 支持使用扳手点击动力轴端,绕传动轴旋转红石控制面。
  • 为水平和垂直六向放置重新制作方块模型。
  • 新增加速面、减速面以及输入指向输出的箭头标识。

调整

  • 改用 Create 原生分轴传动系统,提高动力网络兼容性。
  • 强度倍率模式现在基于实际输入转速计算,不再使用独立的初始转速。
  • 最短更新间隔由 6 tick 调整为 10 tick,以配合 Create 的快速变速保护。
  • 改进输入输出识别及动力网络重建逻辑。

修复

  • 修复输入端连接十字齿轮箱时可能崩溃并损坏齿轮箱的问题。
  • 修复应力无法完整传递以及实际最多约 65,536 SU 的限制。
  • 修复破坏方块后不掉落的问题。
  • 修复连续变速触发 Create 闪烁保护并损坏相邻齿轮箱的问题。
  • 修复内部传动轴比外部连接轴旋转更快的问题。
  • 修复任意速比下传动轴旋转相位和连接角度不一致的问题。
  • 修复动力网络过载后内部轴仍然旋转的问题。
  • 修复垂直放置和模型面的方向问题。
  • 增加配置数据包的服务端权限检查。

兼容性

  • Minecraft 1.21.1
  • NeoForge
  • Create 6.0.10
  • 旧版输出转速数据会自动迁移。
  • 由于网络数据包格式发生变化,客户端和服务端必须同时更新。

Файлы

redstone_throttle-1.21.1-1.1.1.jar(173.90 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

41

Дата публикации

23.07.2026

Загрузил

ID версии

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