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Моды/Create:Advanced Schematic Cannon
Create:Advanced Schematic Cannon

Create:Advanced Schematic Cannon

Large-scale construction, redefined. Powered by FE, AE2, Create, and optional EMC.

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Все версии→Create:EMC Schematic Cannon 1.0.1

Create:EMC Schematic Cannon 1.0.1

Release12.03.2026

Список изменений

Changelog

v1.0.1

Bug Fixes

  • Fixed an issue where item extraction from AE2 ME Storage was not working in multiplayer.

    • Removed the isActive() check (which required powered=true) on the AE2 grid node, changing the logic to attempt storage access as long as the grid exists.
    • In multiplayer environments, AE2 power sources could become powered=false due to unloaded chunks, causing extractions to constantly fail. This has been resolved.
    • Added a fallback mechanism to search for grids on adjacent AE2 cables/devices if the cannon's own grid node is unavailable.
  • Improved the reliability of AE2 grid node initialization.

    • Fixed an issue where the ae2Available flag was permanently set to false if initialization failed during onLoad().
    • Added a retry logic on the server tick (1-second intervals, up to 10 retries) to ensure proper initialization.
    • Added setExposedOnSides(EnumSet.allOf(Direction.class)) to explicitly allow AE2 cable connections from all directions.
  • Fixed an issue where the version display in the mod description showed as 0.0none.

    • Replaced ${file.jarVersion} (which references the JAR manifest) in neoforge.mods.toml with a direct version specification.

Diagnostics

  • Changed the log level for AE2 extraction failures to INFO, allowing server administrators to easily check the node status (powered/channels) directly in the server console.

Файлы

emcschematicannon-1.0.1.jar(124.53 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

14

Дата публикации

12.03.2026

Загрузил

ID версии

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