
Create:Advanced Schematic Cannon
Large-scale construction, redefined. Powered by FE, AE2, Create, and optional EMC.
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Список изменений
Changelog
v1.0.1
Bug Fixes
-
Fixed an issue where item extraction from AE2 ME Storage was not working in multiplayer.
- Removed the
isActive()check (which requiredpowered=true) on the AE2 grid node, changing the logic to attempt storage access as long as the grid exists. - In multiplayer environments, AE2 power sources could become
powered=falsedue to unloaded chunks, causing extractions to constantly fail. This has been resolved. - Added a fallback mechanism to search for grids on adjacent AE2 cables/devices if the cannon's own grid node is unavailable.
- Removed the
-
Improved the reliability of AE2 grid node initialization.
- Fixed an issue where the
ae2Availableflag was permanently set tofalseif initialization failed duringonLoad(). - Added a retry logic on the server tick (1-second intervals, up to 10 retries) to ensure proper initialization.
- Added
setExposedOnSides(EnumSet.allOf(Direction.class))to explicitly allow AE2 cable connections from all directions.
- Fixed an issue where the
-
Fixed an issue where the version display in the mod description showed as
0.0none.- Replaced
${file.jarVersion}(which references the JAR manifest) inneoforge.mods.tomlwith a direct version specification.
- Replaced
Diagnostics
- Changed the log level for AE2 extraction failures to INFO, allowing server administrators to easily check the node status (powered/channels) directly in the server console.
Файлы
emcschematicannon-1.0.1.jar(124.53 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
14
Дата публикации
12.03.2026
