
Create - Xaero's map
See your Create: Aeronautics airships & Sable craft rendered live on Xaero's Minimap and Xaero's World Map.
Список изменений
v1.0.11 : re-raster on scale change; cull sub-pixel sub-levels
needsRaster now compares , so a growing or shrinking sub-level updates immediately instead of waiting out the periodic interval. Also wired up the previously u-levels whose estimatedon-map footprint is under 1.5px at the current zoom skip raster and draw entirely (cache kept alive).
v1.0.10 : per-pixel block
Day/night dimming moved from a per-frame shader-colour multiply into the raster itself: each cell samplesabove the winning block,and the pixel gets max(sky factor, blockLight/15) — so lanterns/glowstone stay bright at night with lighr is baked per raster, anddrifting past an epsilon triggers a re-raster.
v1.0.9 : dim the sub-level overlay with the day/night cycle
The overlay's render type samples no lightmap, so it drew at full brightness over the darkened night map. Vanilla's sky factor (ClientLevel.getSkyDarken(float): 1.0 at noon → 0.2 at midnight, rain-aware) is now multiplied into the shader colour alongside the overlay alpha.
v1.0.8 : fix holes in yaw-rotated sub-level map images
Each block used to be projected as a single center point into one output cell, so under rotation some covered cells got no sample and rendered transparent. Now each block splats its full projected footprint (rotated box AABB, constant per raster), guaranteeing interior coverage.
