
Create: Transcontinental
Generates a performant, deterministic Create railway network during world generation, connecting regions across continents with terrain-adaptive tracks.
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Список изменений
Changelog
- Bridge and viaduct posts and decorations are now built on both sides of chunk borders
- Tall viaducts always stand on posts, no more fence posts under them
- Water is priced along the whole track, so lines avoid lakes better
- Sharp corners of the routes are smoothed and turns cost more
- Smaller keep-out distance around small structures like ruined portals, igloos or witch huts
- Removed the crossovers at junctions, two-armed nodes that could not connect are now joined further out
- A merge that can't be built one way round is tried the other way
- Big performance pass: routes are calculated ahead of the players in a background thread and terrain reads are cached
- Fixed a crash when starting a Fabric dedicated server
- The tracks change with this version, chunks generated with 0.1.5 will not connect with new ones
Файлы
CreateTranscontinental-neoforge-0.1.6-alpha+1.21.1.jar(541.14 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.1.6-alpha+1.21.1-neoforge
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
0
Дата публикации
14.09.2026
