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Моды/Create: Rock & Stone
Create: Rock & Stone

Create: Rock & Stone

Create: Rock & Stone aims to close the gap between Create and traditional factory game experience by bringing infinite mineable resource deposits into the world. Make your own massive drill and cash in on the bounties of nature!

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Все версииCreate: Rock & Stone v1.1.0-1.20.1-6

Create: Rock & Stone v1.1.0-1.20.1-6

Release3 нед. назад

Список изменений

What's New in 1.1

Gameplay

  • Added nether deposits for Quartz and Gold (which now spawns in both overworld and nether).
  • Added deposits for modded ores: Tin, Lead, Nickel, Silver, Uranium, Thorium, Cobalt (more to come in future versions).
    When an ore block of a listed type is detected in your game, a deposit for the same type is automatically added.
  • Found deposits will now show on the map (Xaero's World Map and Journey Map are supported).
  • Deposit scanner will now show if a deposit is above or below when you get close.
  • Added GUI config menu in the "Mods" tab (1.21.1 only).

Datapack changes

  • As always, documentation for all data fields can be found at https://github.com/BMasta/create-rns/blob/main/docs/datapack.md.
  • [breaking] Catalyst schema was overhauled.
    • "resonance" catalyst requirements were replaced with a general "attachment" catalyst requirement.
    • "attachment" lets you specify any block or collection of blocks as attachments.
    • To satisfy the requirement, the specified number of attachments needs to be added to the miner contraption.
  • [breaking] Deposits are no longer vanilla jigsaw structures, but a special dedicated type.
    • Both structure and structure start configs were united into one.
    • Some parameters were removed, some changed, some added.
  • [breaking] Deposit spec now requires a map icon item to be specified.
  • You can now specify a mining recipe item as a item id, a tag, or a list of items and tags.
    • All id's you specify will be tried until one that actually resolves is found.
    • Useful when you don't know exactly what the item should be.
  • Lots of checks and validations were added to prevent silent failures when something fails to parse or resolve.

Minor improvements and fixes

  • Deposits now sound like deepslate instead of stone.
  • Resonators are no longer washed away by liquids and can be waterlogged.
  • Mine Head can now be waterlogged as well.
  • Resonance Buffer hitbox is now less annoying (especially when placing resonators on it).
  • Resonators and Resonance Buffers now use Flywheel visuals, which should improve rendering performance.

Файлы

create_rns-1.1.0-1.20.1-6.jar(601.95 KiB)
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Канал релиза

Release

Номер версии

v1.1.0-1.20.1-6

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

41

Дата публикации

3 нед. назад

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