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Моды/Create: Propulsion
Create: Propulsion

Create: Propulsion

A mod that adds redstone magnets, optical sensors, thrusters and more to the Create mod. All stuff works with Valkyrien Skies 2!

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Все версииCreate: Propulsion 0.2.1

Create: Propulsion 0.2.1

Release7 мес. назад

Список изменений

Features:

  • Changed lodestone tracker behavior. Now it outputs redstone signal in the direction compass points at, instead of outputting it in the opposite direction. You can invert tracker by wrenching it
  • Added [Shift] descriptions to fuels that can be used in thruster
  • Added CC:T peripheral for physics assembler
  • Optical lenses now can be washed in cauldron

Bugfixes:

  • Fixed thrusters losing IFluidHandler CC:T peripheral capability. Now you can use methods like pushFluid again!
  • Fixed that one annoying issue with particles emitting after ship with thruster unloads and reloads back
  • Thrusters no longer damage entities through walls
  • Fixed optical sensor beam not rendering when camera is inside of the beam
  • Fixed wrong magnets AO due to lack of cullface annotation in model file

Balance:

  • Changed default thrust/consumption multipliers for CDG and TFMG fuels
  • Turpentine can now be used in CDG generators

Small changes:

  • Removed shimmer compat
  • Quite a lot of internal changes that does not affect anyone other than people looking at propulsion code :P
  • Debug command now displays debug graphics for thrusters
  • Updated ru_ru lang
  • Updated de_de lang (Thanks to DoktorCraft23!)
  • Updated zh_cn lang (Thanks to LogicWheat!)
  • Added Immersive Engineering and Immersive Petroleum fuels compat (Thanks to LogicWheat!)

Файлы

createpropulsion-0.2.1.jar(554.09 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.2.1

Загрузчики

Forge

Версии игры

1.20.1–1.20.6

Загрузок

41.4K

Дата публикации

7 мес. назад

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ID версии

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