
Create Ore Excavation Deposits
Multi-chunk ore deposits for Create Ore Excavation — richer the further you explore.
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[Forge 1.20.1] Create Ore Excavation Deposits 0.1.5
Alpha01.06.2026
Список изменений
0.1.5
Added
- Fluid deposits (COE Extractor). A deposit can now yield a fluid instead of (or alongside) items, harvested with Create Ore Excavation's Extractor rather than the Drill. Add an inline
fluid:block to aconfig/coedeposits/deposits.jsonentry (fluid,amountmB/cycle,ticks,stress,drill_tag) and theBundledRecipePacksynthesises acreateoreexcavation:extractingrecipe bound to the type's vein. Placement, distance, biome filter and theper_chunk_unitsbudget all work exactly as for a solid ore — COE's Extractor and Drill share the same vein-consumption logic. - In-game fluid picker. The editor's Fluid field opens a picker that lists registered source fluids by their own texture (tinted sprite) + name, with search and click-to-select — not bucket items. (YACL has no fluid controller, so this is a small dedicated screen.)
- Bundled example. Ships a ready
coedeposits:example_waterdeposit — a finite "Underground Spring" ofminecraft:waterextracted with the Extractor — so the fluid path works out of the box. Generates in overworld swamp/plains atweight: 50; disable it from the editor (or an{"enabled": false}overlay) if unwanted.
Changed
- Config validation now counts an
extractingrecipe as making a vein harvestable, so a fluid-only deposit no longer false-warns "can't be mined".
Internal
DepositTypecodec split into two flattenedMapCodechalves joined withCodec.mapPair(DataFixerUpper'sgroup(...)caps at 16 fields; the type now has 17). The on-disk JSON schema is unchanged.
Файлы
coedeposits-0.1.5.jar(262.81 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
1.20.1-0.1.5
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
18
Дата публикации
01.06.2026
