
Create: More Girder
Adds 8 unique girder variants to complement the Create mod ecosystem.
Оцените первым
56.8K
38
56.8K
38
Список изменений
Version 2.0.0
Added
- Plate Girder family — new plate-style girder blocks for all material variants (andesite, brass, copper, exposed copper, oxidized copper, weathered copper, weathered iron, and waxed variants), each with encased shaft and strut sub-variants
- Strut block tag (
#createmoregirder:strut) covering all strut blocks, for use by data packs and cross-mod compatibility
Changed
- Renamed all girder block IDs for clarity:
*_girder→*_strut_girderand*_metal_girder→*_plate_girder(create_metal_girder_strutis unchanged). Existing worlds are migrated automatically via registry aliases — placed blocks survive the rename - Renamed the two girder families to drop the redundant "Girder" word:
*_strut_girder→*_trussand*_plate_girder→*_beam. Display names follow suit (e.g.Brass Girder→Brass Truss,Brass Metal Girder→Brass Beam). Worlds saved on either 1.x (pre-#97) or 2.0 are migrated automatically — placed blocks survive the rename regardless of which version they last loaded - Sable light tag now references CMG block tags instead of listing individual blocks, so new girder and strut variants are automatically included
Fixed
- Fixed rendering of Copycat Girders with translucent or transparent texture blocks
- Fixed Copycat Girder dropping its texture block when destroyed in Creative mode
- Fixed strut anchor on horizontal girder long sides sinking into the I-beam profile; bracket and beam start point now offset 1 px outward along the strut's facing
Файлы
create-more-girder-2.0.0-neo.jar(1.94 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.0
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
566
Дата публикации
15.05.2026
