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Моды/Create: Liquid Blueprints
Create: Liquid Blueprints

Create: Liquid Blueprints

Allows Schematicannons to place fluids when building schematics.

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Все версииCreate: Liquid Blueprints 1.1

Create: Liquid Blueprints 1.1

Release14.08.2026

Список изменений

Changed

  • Liquids (full liquid blocks and waterlogged blocks) are now printed in a dedicated pass at the very end of a schematic, after every other block has been placed. This stops water from breaking redstone and neighbouring blocks that are still being printed.
  • Liquids placed by the cannon no longer flow while the cannon is printing. Each placed liquid is frozen in place, so a print comes out the same way every time and does not depend on surrounding water. As soon as a player (or anything other than the cannon) modifies a block next to a placed liquid, it behaves like normal liquid again.
  • Water and waterlogged blocks are no longer placed in the Nether (or any ultra-warm dimension). Water blocks are skipped entirely, and waterlogged blocks are placed dry. Lava and other liquids still work there.
  • The creative schematic deployer (SchematicPlacePacket) now uses the same fluid-aware placement, so it also waterlogs and freezes liquids correctly.

Файлы

createliquidblueprints-1.1.jar(293.06 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

187

Дата публикации

14.08.2026

Загрузил

ID версии

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