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Моды/Create Big Cannons: Equally Opposite
Create Big Cannons: Equally Opposite

Create Big Cannons: Equally Opposite

Makes cannons and projectiles from Create: Big Cannons apply recoil and impact forces to Sable physics objects.

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Все версииCreate Big Cannons: Equally Opposite v0.1.1

Create Big Cannons: Equally Opposite v0.1.1

Release18.05.2026

Список изменений

"CLEAR THE DECK OR TURN TO JELLY!"

Changes:

  • Firing a cannon or autocannon now produces a spherical shockwave and a jet of hot gas originating from the muzzle.
  • Shockwaves & gas jets deal damage and forces to entities & sublevels.
  • New death messages have been added: Being incinerated by standing in front of the cannon at a close range; Getting obliterated by the gas jet by standing in front of the cannon beyond the incineration range; Having your organs liquefied with a shockwave by standing too close to the cannon when it fires.
  • Sable physics objects are affected by shockwaves.
  • Blocks and Sable physics objects can shield you from shockwaves and gas jets.
  • Shockwaves reflect off of blocks and sublevels, making the firing of a cannon in an enclosed space hazardous for the well-being of anything within the space.
  • Entity damage caused by shockwaves & gas jets is enabled by default in the config, but can be turned off in the config by setting disableMuzzleBlast = false or by using the /gamerule cannonBlastDamage false command in-game to for a specific world.

Файлы

cbc_equally_opposite-0.1.1.jar(156.41 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.1.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

3.3K

Дата публикации

18.05.2026

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ID версии

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