
Create Big Cannons: Equally Opposite
Makes cannons and projectiles from Create: Big Cannons apply recoil and impact forces to Sable physics objects.
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Create Big Cannons: Equally Opposite v0.1.1
Release18.05.2026
Список изменений
"CLEAR THE DECK OR TURN TO JELLY!"
Changes:
- Firing a cannon or autocannon now produces a spherical shockwave and a jet of hot gas originating from the muzzle.
- Shockwaves & gas jets deal damage and forces to entities & sublevels.
- New death messages have been added: Being incinerated by standing in front of the cannon at a close range; Getting obliterated by the gas jet by standing in front of the cannon beyond the incineration range; Having your organs liquefied with a shockwave by standing too close to the cannon when it fires.
- Sable physics objects are affected by shockwaves.
- Blocks and Sable physics objects can shield you from shockwaves and gas jets.
- Shockwaves reflect off of blocks and sublevels, making the firing of a cannon in an enclosed space hazardous for the well-being of anything within the space.
- Entity damage caused by shockwaves & gas jets is enabled by default in the config, but can be turned off in the config by setting
disableMuzzleBlast = falseor by using the/gamerule cannonBlastDamage falsecommand in-game to for a specific world.
Файлы
cbc_equally_opposite-0.1.1.jar(156.41 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.1.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
3.3K
Дата публикации
18.05.2026
