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Моды/Create: Archived
Create: Archived

Create: Archived

Stop belt lag! Automatically compresses thousands of items into a single entity on belts and chutes, fully compatible with all Create processing machines.

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Все версииCreate: Archived 1.0.0

Create: Archived 1.0.0

Release18.08.2026

Список изменений

Changelog: Create Arhived

[v1.0.0] - Initial Release

Features & Enhancements:

  • Drill Extraction Buffering: Mechanical Drills now buffer extracted items internally (up to 1,000 items by default) rather than ejecting them individually per operation. This significantly reduces loose entity count and improves server TPS during large-scale mining operations.
  • Chute Accumulation Logic: Standard and Smart Chutes have been enhanced to function as item accumulators. They will hold items until a complete stack is formed (up to 64 by default) before transferring the payload downstream.
  • Mechanical Belt Compression: Items ejected from Chutes or Drills onto Mechanical Belts are now seamlessly compressed into a single data-rich item entity. This allows belts to transport thousands of items simultaneously with minimal performance impact.
  • Seamless World & Inventory Decompression: When compressed items are deposited into standard inventories (Chests, Vaults) or dropped into the world as entities, they are instantly and safely unpacked back into vanilla-compliant item stacks, ensuring zero data loss or mod incompatibility.
  • Fan Processing Compatibility: Fully integrated support for Encased Fan processing. Washing, Smelting, Haunting, and Smoking will correctly process compressed item payloads on belts and depots, yielding the appropriate multiplied output.
  • Comprehensive Configuration: Introduced a dedicated configuration file allowing server administrators to fine-tune buffering thresholds, aggregate limits, and compression thresholds to suit their specific performance needs.

Bug Fixes:

  • Fixed an issue where Smart Chutes would enter an infinite loop and eject items individually, bypassing the aggregation logic.
  • Resolved a critical bug where compressed items dropped as world entities failed to unpack properly, resulting in item loss upon pickup.
  • Optimized item comparison logic to prevent redundant stack splitting and improve overall throughput reliability.

Performance Benchmarks (Test Setup):

  • Without Mod (Vanilla Create): ~4.01 - 4.83 ms per tick.
  • With Create: Archived: ~2.87 - 3.03 ms per tick.
  • Result: ~30-40% reduction in server tick time on small/medium setups, with exponentially higher gains on massive automated factories.

Файлы

create_archived-1.0.0.jar(393.72 KiB)
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Канал релиза

Release

Номер версии

1.0.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

623

Дата публикации

18.08.2026

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ID версии

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