Список изменений
Craft Defense 4.4
- Rebalanced enemies from maps 3, 4, 5 and 6 (still on testing)
- Changed boss rush difficulty multiplier (5x -> 7x)
- Added "GeckoLib" (in-game), "Structure Expansion", "Architectury API", "Bookshelf", and "Prickle" as required dependencies (the last two are actually dependencies of attributefix, another required dependency)
- Fixed a bug where all the players in a server needed to be on a raid to get wave rewards
- Fixed a bug where a boss could get to the blue tower and the losing system wouldn't activate
- Fixed the wolf cost being $0
- Disabled block breaking/placing in raids for survival mode
This update is mainly for bug fixing, since we tested the mod in a survival world and pointed out some problems the mod had. I (@juniperhdbr) said that there was not going to be another 4.x update, but because next update will bring a very experimental feature, I thought it was better to fix the current bugs and then work on the update.
Файлы
craft_defense-4.4-neoforge-1.21.1.jar(4.61 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
4.4
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
50
Дата публикации
12.05.2026

