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This is a VERY early version so many mobs don't have weak spots yet and there are visual bugs.
Entities that don't have any weak spots implemented yet can still be crit the Vanilla way
This mod introduces Weak Spots for entities, replacing the vanilla critical hit system. Instead of jumping for a crit, players must target specific body parts to deal critical damage.
✔️ Skill-based combat – reward accuracy instead of just jumping.
✔️ More immersive fights – like targeting weak points in real battles.
✔️ Works with most entities – any living creature can have a Weak Spot.
🔧 This is an early version – feedback is welcome!

A mod that aims to improve Minecraft's crit system by adding Weak Spots to enemies