
CoryLib
Unified data storage and synchronization library for Minecraft mods. ⚙️
CoryLib⚡
A Minecraft Library for unified data storage and synchronization library for Minecraft mods.
Designed for mods that need a clean way to store, retrieve, version, and synchronize data across server, dimension, player, and client contexts.
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So, why CoryLib? 🤷♂️
Minecraft mods often reimplement the same data systems over and over:
- Dimension-specific state
- Client preferences
- Server-to-client sync
- Runtime-only transient data
So CoryLib provides one fluent API for all of those cases.
public static final CoryContext DATA = CoryData.init("my_mod");
public static final DataEntry<ServerPlayer, Integer> KILLS =
DATA.player("kills", Codec.INT)
.defaultValue(0)
.storage(Storage.DISK)
.version(1)
.sync(SyncTrigger.IMMEDIATE)
.build();
You can check the repository for details and guides.
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You can support by simply downloading the mod or donating me! Thanks if you do! 💕
This was made by devs, to devs ❤️
Как поиграть с друзьями с модом CoryLib?
Мод CoryLib куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода CoryLib будет готов за пару минут - BungeeHost сделает всё за вас.
